import SpriteKit import PlaygroundSupport let viewFrame = CGRect(x: 0, y: 0, width: 400, height: 400) let view = SKView(frame: viewFrame) let dvdNode = SKSpriteNode(imageNamed: "dvd-logo.png") dvdNode.size = CGSize(width: 100, height: 47) let mainScene = SKScene(size: view.frame.size) mainScene.addChild(dvdNode) mainScene.anchorPoint = CGPoint(x: 0.5, y: 0.5) // Set the origin to the mid-point of the scene mainScene.backgroundColor = .black view.presentScene(mainScene) PlaygroundPage.current.liveView = view