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@ulrikdamm
ulrikdamm / EditPrefab.cs
Last active May 14, 2024 16:41
Unity editor script for better editing of prefabs. Put in Assets/Editor.
using UnityEngine;
using UnityEditor;
using UnityEditor.SceneManagement;
// Adds a "Edit Prefab" option in the Assets menu (or right clicking an asset in the project browser).
// This opens an empty scene with your prefab where you can edit it.
// Put this script in your project as Assets/Editor/EditPrefab.cs
public class EditPrefab {
static Object getPrefab(Object selection) {
Creation of an opposite macro
We want opposite 1 + 1
to return to 0 or essentially run 1 - 1
opposite 1 + 1
Transforms 1 + 1 into an AST
opposite({:+, [], [1,1]}
Our macro would then transform that AST (Abstract syntax tree)
@mattweldon
mattweldon / up-and-running-with-edeliver-on-do.md
Last active September 3, 2021 16:48
Getting Elixir / Phoenix running on Digital Ocean with edeliver

Build Server

  • Go to Digital Ocean
  • Create new droplet
  • London
  • Ubuntu
  • No apps
  • Add SSH keys
@msysyamamoto
msysyamamoto / lib-hello_phoenix-memcached_supervisor.ex
Created September 1, 2015 15:13
Poolboy Sample on Phoenix Framework
defmodule HelloPhoenix.Memcached.Supervisor do
use Supervisor
def start_link do
Supervisor.start_link(__MODULE__, [])
end
def init([]) do
pool_options = [
name: {:local, :memcached_pool},