Extract audio from a YouTube video file
ffmpeg -i INPUT.mp4 -ab 256k OUTPUT.mp3Cut 3s length
ffmpeg -y -ss 00:00:03 -i INPUT.mp4 -codec copy OUTPUT.mp4| ! function ( e ) { | |
| function t( n ) { | |
| if ( r[ n ] ) return r[ n ].exports; | |
| var s = r[ n ] = { | |
| i: n, | |
| l: !1, | |
| exports: {} | |
| }; | |
| return e[ n ].call( s.exports, s, s.exports, t ), s.l = !0, s.exports | |
| } |
| 'use strict'; | |
| ( t => { | |
| const h = t.FEATURES; | |
| t.extend( { | |
| extension: { | |
| onConnect: { | |
| addListener: function ( a ) { | |
| return chrome.runtime.onConnect.addListener( a ) | |
| } | |
| }, |
Extract audio from a YouTube video file
ffmpeg -i INPUT.mp4 -ab 256k OUTPUT.mp3Cut 3s length
ffmpeg -y -ss 00:00:03 -i INPUT.mp4 -codec copy OUTPUT.mp4| Image | App ID | App Name | Category | Deploy Date |
|---|
| // ==UserScript== | |
| // @name odnoklassniki | |
| // @namespace http://tampermonkey.net/ | |
| // @version 0.1 | |
| // @description try to take over the world! | |
| // @author AlpGul | |
| // @include * | |
| // @grant none | |
| // ==/UserScript== |
| (function(){ | |
| /** | |
| * Capture error data for debugging in web console. | |
| */ | |
| var captures = []; | |
| /** | |
| * Wait until `window.onload`, so any external scripts |
| char a[20]; | |
| void setA(char b){ | |
| *a=b; | |
| } | |
| char getA(){ | |
| return *a; | |
| } | |
| int main() { | |
| setA("atest"); |
| DebugMessage(str) | |
| { | |
| global h_stdout | |
| DebugConsoleInitialize() ; start console window if not yet started | |
| str .= "`n" ; add line feed | |
| DllCall("WriteFile", "uint", h_Stdout, "uint", &str, "uint", StrLen(str), "uint*", BytesWritten, "uint", NULL) ; write into the console | |
| WinSet, Bottom,, ahk_id %h_stout% ; keep console on bottom | |
| } | |
| DebugConsoleInitialize() |
| function createExpDate(year, month) { | |
| const expDate = (year - 2000) * 12 + month - 1; | |
| } | |
| function createRndNumber(min, max) { | |
| return Math.floor(Math.random() * (max - min + 1)) + min; | |
| } | |
| function CompileString(str) { | |
| result = new Uint32Array(1); |
| class AsyncLock { | |
| private _lock = new Int32Array(new SharedArrayBuffer(4)) // SharedArrayBuffer for multi-threading, 4 bytes for 32-bit integer | |
| static INDEX = 0 | |
| static UNLOCKED = 0 | |
| static LOCKED = 1 | |
| lock() { | |
| while (true) { | |
| console.log("lock") |