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using UnityEngine; | |
using System.Collections; | |
using UnityEngine.UI; | |
public class ColorFader : MonoBehaviour | |
{ | |
public float delay = 2; | |
void Start () { | |
StartCoroutine(Fade(delay)); |
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{ | |
"status": "success", | |
"search_nag": {}, | |
"code": 0, | |
"bookmark": "b28xMDB8MDQ0NWZiOTBjNzNiODlkOTQ1ZTk3ZjY0ZTBhYjU0YjM0ZDYyNDg3NjU3ZWQ3OGJmZjI4ZTliZGRmODBlMzJlNQ==", | |
"debug_data": { | |
"query_data": {} | |
}, | |
"message": "ok", | |
"data": [ |
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using UnityEngine; | |
public class Marquee : MonoBehaviour | |
{ | |
public string message = "Where we're going, we don't need roads."; | |
public float scrollSpeed = 50; | |
Rect messageRect; | |
// Select your font in the Unity Inspector |
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.ui-header .ui-footer .ui-btn-right { | |
background:#c24e00; | |
} | |
.articleContent > table > tbody > tr > td > font > br { | |
display: none; | |
} | |
.articleContent > table > tbody > tr > td > font > br + div { | |
display: none; | |
} | |
.articleContent * { |
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