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using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class ColorFader : MonoBehaviour
{
public float delay = 2;
void Start () {
StartCoroutine(Fade(delay));
{
"status": "success",
"search_nag": {},
"code": 0,
"bookmark": "b28xMDB8MDQ0NWZiOTBjNzNiODlkOTQ1ZTk3ZjY0ZTBhYjU0YjM0ZDYyNDg3NjU3ZWQ3OGJmZjI4ZTliZGRmODBlMzJlNQ==",
"debug_data": {
"query_data": {}
},
"message": "ok",
"data": [
@alxcancado
alxcancado / Marquee.cs
Last active August 29, 2015 14:17 — forked from mminer/Marquee.cs
ADDED Font selection;
using UnityEngine;
public class Marquee : MonoBehaviour
{
public string message = "Where we're going, we don't need roads.";
public float scrollSpeed = 50;
Rect messageRect;
// Select your font in the Unity Inspector
@alxcancado
alxcancado / jsdoit.css
Created May 14, 2013 13:15
forked: RSS Reader with jQuery Mobile
.ui-header .ui-footer .ui-btn-right {
background:#c24e00;
}
.articleContent > table > tbody > tr > td > font > br {
display: none;
}
.articleContent > table > tbody > tr > td > font > br + div {
display: none;
}
.articleContent * {