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@andystanton
andystanton / Start up local Docker Machine on OSX automatically.md
Last active April 3, 2024 00:50
Start up local Docker Machine on OSX automatically.

Notice

This script is no longer required with Docker for Mac which includes an option to run Docker at startup and doesn't use docker-machine to administer the local Docker engine.

Requirements

  • Docker Machine + Docker
  • curl
  • A Virtualbox-driven Docker Machine called "default" docker-machine create --driver virtualbox default (this is the default with Docker toolkit).
@githubutilities
githubutilities / iOS-private-framework.md
Last active March 2, 2023 06:22
iOS private framework
@mtauraso
mtauraso / xcodebuild flags.md
Last active November 15, 2023 15:44
Xcodebuild flags in CI

Xcodebuild flag reference for CI:

Required flags:

-project OR -workspace

What xcode project/workspace file we're using. If you specify a project on the command-line and that project has an associated workspace, the project is still aware of its existence within the workspace. As an example, worspace level schemes will be available to xcodebuild even if you specify a project on the command line.

-scheme

Specify the scheme to use for build. Schemes specify multiple build/test targets along with environment args and command line parameters. Schemes must be marked "shared" in the xcode UI in order to be available to xcodebuild. For any particular build/test action there is a default configuration when you use a scheme from the Xcode UI.

@madhikarma
madhikarma / build_framework.sh
Created October 13, 2015 12:26
Script to build a framework for multiple architectures
# Merge Script
# http://code.hootsuite.com/an-introduction-to-creating-and-distributing-embedded-frameworks-in-ios/
# 1
# Set bash script to exit immediately if any commands fail.
set -e
# 2
# Setup some constants for use later on.
@speaktoalvin
speaktoalvin / IAPHelper.txt
Last active April 29, 2021 04:07
In App Purchase in Swift, with Receipt Validation
import UIKit
import StoreKit
//MARK: SKProductsRequestDelegate
extension IAPHelpers : SKProductsRequestDelegate
{
func productsRequest(request: SKProductsRequest, didReceiveResponse response: SKProductsResponse)
{
@dougdiego
dougdiego / MigrateDefaults.swift
Last active July 13, 2025 19:14
Migrate NSUserDefaults to App Groups - Swift
func migrateUserDefaultsToAppGroups() {
// User Defaults - Old
let userDefaults = NSUserDefaults.standardUserDefaults()
// App Groups Default - New
let groupDefaults = NSUserDefaults(suiteName: "group.myGroup")
// Key to track if we migrated
let didMigrateToAppGroups = "DidMigrateToAppGroups"
@tkersey
tkersey / .2026.md
Last active January 10, 2026 17:39
For future reference but maybe not.
//
// Created by Eric Firestone on 3/22/16.
// Copyright © 2016 Square, Inc. All rights reserved.
// Released under the Apache v2 License.
//
// Adapted from https://gist.github.com/blakemerryman/76312e1cbf8aec248167
import Foundation
class NotificationHelper {
let notificationCenter: NSNotificationCenter
var observers: [AnyObject] = []
init(notificationCenter: NSNotificationCenter = NSNotificationCenter.defaultCenter()) {
self.notificationCenter = notificationCenter
}
deinit {
observers.forEach { self.notificationCenter.removeObserver($0) }
@hsandt
hsandt / buildandrun-ios.sh
Last active August 25, 2024 20:07
Build and run on a connected iOS device from command-line (even if Unity Editor does not support auto-run for current Xcode version)
# Platform: OS X
#
# Role: pull last repository changes, then build and run on a connected iOS device
#
# Usage: ./buildandrun-ios.sh [version] [--run-only]
#
# Parameters:
# version version number (e.g. "v0.2", "v4rc3", etc.) for your Unity build name
# --run-only set this if the Unity project was already build and you don't want to rebuild it
#