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| // Trie.js - super simple JS implementation | |
| // https://en.wikipedia.org/wiki/Trie | |
| // ----------------------------------------- | |
| // we start with the TrieNode | |
| function TrieNode(key) { | |
| // the "key" value will be the character in sequence | |
| this.key = key; | |
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| function amplifyMedia(mediaElem, multiplier) { | |
| var context = new (window.AudioContext || window.webkitAudioContext), | |
| result = { | |
| context: context, | |
| source: context.createMediaElementSource(mediaElem), | |
| gain: context.createGain(), | |
| media: mediaElem, | |
| amplify: function(multiplier) { result.gain.gain.value = multiplier; }, | |
| getAmpLevel: function() { return result.gain.gain.value; } | |
| }; |
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| // This works on all devices/browsers, and uses IndexedDBShim as a final fallback | |
| var indexedDB = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB || window.shimIndexedDB; | |
| // Open (or create) the database | |
| var open = indexedDB.open("MyDatabase", 1); | |
| // Create the schema | |
| open.onupgradeneeded = function() { | |
| var db = open.result; | |
| var store = db.createObjectStore("MyObjectStore", {keyPath: "id"}); |
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| // http://phrogz.net/SVG/convert_path_to_polygon.xhtml | |
| function pathToPolygon(path,samples){ | |
| if (!samples) samples = 0; | |
| var doc = path.ownerDocument; | |
| var poly = doc.createElementNS('http://www.w3.org/2000/svg','polygon'); | |
| // Put all path segments in a queue | |
| for (var segs=[],s=path.pathSegList,i=s.numberOfItems-1;i>=0;--i) segs[i] = s.getItem(i); | |
| var segments = segs.concat(); |
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