After the call on Thursday, I was really excited about the LVGL front! I like working with constraints. Since exploring alternative UI/UX across various extremely constrained environments like lower resolution displays was a prospective project idea, it really clicked well to me.
So what better way to start exploring than going hands-on? I tried using what I had lying around, specifically the Arduino UNO R3 and a 16x2 character (80x16 pixels) LCD Display.
I took it as a fun challenge to create a semblance of the seedsigner UI in this constrained environment and I have been working on this since the call.