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aprius / CullingManager.cs
Created September 20, 2025 03:08 — forked from adammyhre/CullingManager.cs
CullingGroup API for Unity C#
using UnityEngine;
using System.Collections.Generic;
using UnityUtils; // https://github.com/adammyhre/Unity-Utils
public class CullingManager : Singleton<CullingManager> {
#region Fields
public Camera cullingCamera;
public float maxCullingDistance = 100f;
public LayerMask cullableLayers;