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@paulirish
paulirish / what-forces-layout.md
Last active April 19, 2025 04:59
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
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//
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@carols10cents
carols10cents / c#-to-rust.md
Last active April 15, 2025 20:36
C# to Rust Cheat Sheet

Thanks to @seejee for making this for me!!!

C# to Rust Cheat Sheet

The goal of this is to have an easily-scannable reference for the most common syntax idioms in C# and Rust so that programmers most comfortable with C# can quickly get through the syntax differences and feel like they could read and write basic Rust programs.

What do you think? Does this meet its goal? If not, why not?

Variables

var mediaJSON = { "categories" : [ { "name" : "Movies",
"videos" : [
{ "description" : "Big Buck Bunny tells the story of a giant rabbit with a heart bigger than himself. When one sunny day three rodents rudely harass him, something snaps... and the rabbit ain't no bunny anymore! In the typical cartoon tradition he prepares the nasty rodents a comical revenge.\n\nLicensed under the Creative Commons Attribution license\nhttp://www.bigbuckbunny.org",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" ],
"subtitle" : "By Blender Foundation",
"thumb" : "images/BigBuckBunny.jpg",
"title" : "Big Buck Bunny"
},
{ "description" : "The first Blender Open Movie from 2006",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4" ],
@olmobrutall
olmobrutall / gist:31d2abafe0b21b017d56
Last active December 21, 2020 09:42
Proposal for C# Non-Nullable Reference Types

Proposal for C# Non-Nullable Reference Types

This document tries to be an ordered compilation of the ideas exposed in https://roslyn.codeplex.com/discussions/541334

Also interesting is the original proposal I based my solution in http://twistedoakstudios.com/blog/Post330_non-nullable-types-vs-c-fixing-the-billion-dollar-mistake

And the uservoice suggestion to get Microsoft feel the urgency: https://visualstudio.uservoice.com/forums/121579-visual-studio/suggestions/2320188-add-non-nullable-reference-types-in-c?page=3&per_page=20

Introduction