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| Animation #5 uses player kinematic set. | |
| Animation #13 uses player kinematic set. | |
| Animation #15 uses player kinematic set. | |
| Animation #37 uses player kinematic set. | |
| Animation #38 uses player kinematic set. | |
| Animation #39 uses player kinematic set. | |
| Animation #40 uses player kinematic set. | |
| Animation #41 uses player kinematic set. | |
| Animation #42 uses player kinematic set. | |
| Animation #45 uses player kinematic set. |
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| package nl.bartpelle.adder.ast; | |
| import nl.bartpelle.adder.AdderCtx; | |
| import nl.bartpelle.adder.Instruction; | |
| import nl.bartpelle.adder.enums.BinaryOperator; | |
| import nl.bartpelle.adder.enums.Type; | |
| import java.util.List; | |
| /** |
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| package nl.bartpelle.adder.ast; | |
| import nl.bartpelle.adder.AdderCtx; | |
| import nl.bartpelle.adder.Instruction; | |
| import nl.bartpelle.adder.Label; | |
| import nl.bartpelle.adder.enums.Type; | |
| import java.util.List; | |
| /** |
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| Bart on [i]Sun Aug 23 14:41:43 2015 +0200[/i]: Add bank depositing | |
| Bart on [i]Sun Aug 23 11:37:25 2015 +0200[/i]: Make interrupting close interfaces | |
| Bart on [i]Sun Aug 23 11:21:06 2015 +0200[/i]: Resolve merge | |
| Carl on [i]Sun Aug 23 03:21:40 2015 +0200[/i]: Add a few commands | |
| Carl on [i]Sun Aug 23 03:17:04 2015 +0200[/i]: Add a preliminary pk point system | |
| Bart on [i]Sun Aug 23 02:32:57 2015 +0200[/i]: Remove grounditem debug | |
| Bart on [i]Sun Aug 23 02:25:07 2015 +0200[/i]: Add ground item taking | |
| Bart on [i]Sun Aug 23 01:03:03 2015 +0200[/i]: Add ground item support | |
| Bart on [i]Sat Aug 22 23:41:06 2015 +0200[/i]: Sligtly tweak accuracy | |
| Bart on [i]Sat Aug 22 22:59:52 2015 +0200[/i]: Fix clipping issue |
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| INSERT INTO items (id, name) VALUES (0, "Dwarf remains"); | |
| INSERT INTO items (id, name) VALUES (1, "Toolkit"); | |
| INSERT INTO items (id, name) VALUES (2, "Cannonball"); | |
| INSERT INTO items (id, name) VALUES (3, "Nulodion's notes"); | |
| INSERT INTO items (id, name) VALUES (4, "Ammo mould"); | |
| INSERT INTO items (id, name) VALUES (5, "Instruction manual"); | |
| INSERT INTO items (id, name) VALUES (6, "Cannon base"); | |
| INSERT INTO items (id, name) VALUES (7, "Cannon base"); | |
| INSERT INTO items (id, name) VALUES (8, "Cannon stand"); | |
| INSERT INTO items (id, name) VALUES (9, "Cannon stand"); |
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| INSERT INTO items (id, name) VALUES (0, 'Dwarf remains'); | |
| INSERT INTO items (id, name) VALUES (1, 'Toolkit'); | |
| INSERT INTO items (id, name) VALUES (2, 'Cannonball'); | |
| INSERT INTO items (id, name) VALUES (3, 'Nulodion\'s notes'); | |
| INSERT INTO items (id, name) VALUES (4, 'Ammo mould'); | |
| INSERT INTO items (id, name) VALUES (5, 'Instruction manual'); | |
| INSERT INTO items (id, name) VALUES (6, 'Cannon base'); | |
| INSERT INTO items (id, name) VALUES (7, 'Cannon base'); | |
| INSERT INTO items (id, name) VALUES (8, 'Cannon stand'); | |
| INSERT INTO items (id, name) VALUES (9, 'Cannon stand'); |
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| INSERT INTO items (id, name) VALUES (0, 'Dwarf remains'); | |
| INSERT INTO items (id, name) VALUES (1, 'Toolkit'); | |
| INSERT INTO items (id, name) VALUES (2, 'Cannonball'); | |
| INSERT INTO items (id, name) VALUES (3, 'Nulodion''s notes'); | |
| INSERT INTO items (id, name) VALUES (4, 'Ammo mould'); | |
| INSERT INTO items (id, name) VALUES (5, 'Instruction manual'); | |
| INSERT INTO items (id, name) VALUES (6, 'Cannon base'); | |
| INSERT INTO items (id, name) VALUES (7, 'Cannon base'); | |
| INSERT INTO items (id, name) VALUES (8, 'Cannon stand'); | |
| INSERT INTO items (id, name) VALUES (9, 'Cannon stand'); |
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| 0: Dwarf remains (cost: 1) | |
| 1: Toolkit (cost: 1) | |
| 2: Cannonball (cost: 5) | |
| 3: Nulodion's notes (cost: 1) | |
| 4: Ammo mould (cost: 5) | |
| 5: Instruction manual (cost: 10) | |
| 6: Cannon base (cost: 187500) | |
| 7: null (cost: 1) | |
| 8: Cannon stand (cost: 187500) | |
| 9: null (cost: 1) |
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| package renderx; | |
| import org.lwjgl.*; | |
| import org.lwjgl.glfw.*; | |
| import org.lwjgl.opengl.*; | |
| import org.lwjgl.system.*; | |
| import java.io.IOException; | |
| import java.nio.*; |
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| using System; | |
| using Microsoft.Xna.Framework; | |
| using Microsoft.Xna.Framework.Graphics; | |
| using MonoGame.Extended.ViewportAdapters; | |
| namespace Aros.Shared.Engine | |
| { | |
| public class ExtendViewportAdapter : ScalingViewportAdapter | |
| { |
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