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| using System; | |
| using System.Diagnostics; | |
| using Box2DX.Collision; | |
| using Box2DX.Common; | |
| using Box2DX.Dynamics; | |
| using SFML.Graphics; | |
| using SFML.Window; | |
| using Color = SFML.Graphics.Color; | |
| namespace TestingSFML |
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| using UnityEngine; | |
| public static class RendererExtensions | |
| { | |
| public static bool IsVisibleFrom( this Renderer renderer, Camera camera ) | |
| { | |
| Plane[] planes = GeometryUtility.CalculateFrustumPlanes( camera ); | |
| return GeometryUtility.TestPlanesAABB( planes, renderer.bounds ); | |
| } | |
| } |
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| // Regular dispatch table | |
| Dictionary<string, Action> dispatch = new Dictionary<string, Action>(); | |
| dispatch["help"] = new Action(() => Console.WriteLine("Hello :3")); | |
| dispatch["dosomething"] = new Action(() => | |
| { | |
| Console.WriteLine("Do Something else"); | |
| }); | |
| dispatch["help"](); |
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| Shader "ArxOrthoShadows" { | |
| Properties { | |
| _Color ("Main Color", Color) = (1,1,1,1) | |
| _MainTex ("Base (RGB) Gloss (A)", 2D) = "white" {} | |
| _BumpMap ("Normalmap", 2D) = "bump" {} | |
| _Detail ("Detail (RGB)", 2D) = "gray" {} | |
| } | |
| SubShader { | |
| Tags { "RenderType"="Opaque" } | |
| LOD 400 |
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| using UnityEngine; | |
| public class CameraFollow : MonoBehaviour | |
| { | |
| public Transform Target; | |
| public float Damping = 1f; | |
| public float LookAheadFactor = 3f; | |
| public float LookAheadReturnSpeed = 0.5f; | |
| public float LookAheadMoveTreshold = 0.1f; |
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| // Usage: Singletone<classtype>.Instance | |
| public sealed class Singleton<T> where T : new() | |
| { | |
| public static T Instance => Inner.InnerInstance; | |
| private Singleton() { } | |
| private class Inner | |
| { | |
| internal static T InnerInstance = new T(); |
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| #!/bin/sh | |
| YOUTUBEDL='/usr/local/bin/youtube-dl' # Absolute path to youtube-dl executable | |
| ARCHIVE='~/youtube_archive' # Absolute path to archive | |
| $YOUTUBEDL -U | |
| archive () { | |
| mkdir -p "$ARCHIVE/$1" | |
| cd "$ARCHIVE/$1" |
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| public static class BitmapExt | |
| { | |
| public static void ChangeColour(this Bitmap bmp, byte inColourR, byte inColourG, byte inColourB, byte outColourR, byte outColourG, byte outColourB) | |
| { | |
| // Specify a pixel format. | |
| PixelFormat pxf = PixelFormat.Format24bppRgb; | |
| // Lock the bitmap's bits. | |
| Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height); | |
| BitmapData bmpData = |
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| Fossil -> Git | |
| git init new-repo | |
| cd new-repo | |
| fossil export --git ../repo.fossil | git fast-import | |
| git merge trunk | |
| git branch -d trunk | |
| Git -> Fossil | |
| cd git-repo |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Collections.Concurrent; | |
| using System.Threading.Tasks; | |
| using System.Threading; | |
| namespace TestProject | |
| { | |
| class Program | |
| { |
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