Install FFmpeg with homebrew. You'll need to install it with a couple flags for webm and the AAC audio codec.
brew install ffmpeg --with-libvpx --with-libvorbis --with-fdk-aac --with-opus
print("UPDATE AUG 2023: this script is beyond old and broken") | |
print("You may find interesting and more up to date resources in the comments of the gist") | |
exit() | |
from slacker import Slacker | |
import json | |
import argparse | |
import os | |
# This script finds all channels, private channels and direct messages |
-- Create a group | |
CREATE ROLE readaccess; | |
-- Grant access to existing tables | |
GRANT USAGE ON SCHEMA public TO readaccess; | |
GRANT SELECT ON ALL TABLES IN SCHEMA public TO readaccess; | |
-- Grant access to future tables | |
ALTER DEFAULT PRIVILEGES IN SCHEMA public GRANT SELECT ON TABLES TO readaccess; |
FWIW: I (@rondy) am not the creator of the content shared here, which is an excerpt from Edmond Lau's book. I simply copied and pasted it from another location and saved it as a personal note, before it gained popularity on news.ycombinator.com. Unfortunately, I cannot recall the exact origin of the original source, nor was I able to find the author's name, so I am can't provide the appropriate credits.
This is a simple demonstration of the Lucas-Kanade algorithm. It's not very readable, and I'm sorry for it. I never thought it would find its way onto the webs.
Depends on HConLib.
To compile, you need to clone and build HConLib (running build.sh in the root of HConLib is usually sufficient). Then, use the line
g++ lucas_kanade.cpp -I /path/to/HConLib/include/ -L /path/to/HConLib/lib/ -l HCam -l Winval -l HGraf -l FlatAlg -l X11 -std=c++11 -o lucas_kanade -O3
and you should be good
# based on the "patch deployment" strategy in this comment: | |
# https://github.com/kubernetes/kubernetes/issues/13488#issuecomment-372532659 | |
# requires jq | |
# $1 is a valid namespace | |
function refresh-all-pods() { | |
echo | |
DEPLOYMENT_LIST=$(kubectl -n $1 get deployment -o json|jq -r .items[].metadata.name) | |
echo "Refreshing pods in all Deployments" | |
for deployment_name in $DEPLOYMENT_LIST ; do |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_26_calib.zip | |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_26_drive_0001/2011_09_26_drive_0001_sync.zip | |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_26_drive_0002/2011_09_26_drive_0002_sync.zip | |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_26_drive_0005/2011_09_26_drive_0005_sync.zip | |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_26_drive_0009/2011_09_26_drive_0009_sync.zip | |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_26_drive_0011/2011_09_26_drive_0011_sync.zip | |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_26_drive_0013/2011_09_26_drive_0013_sync.zip | |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_26_drive_0014/2011_09_26_drive_0014_sync.zip | |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_26_drive_0015/2011_09_26_drive_0015_sync.zip | |
https://s3.eu-central-1.amazonaws.com/avg-kitti/raw_data/2011_09_2 |
import argparse | |
from pathlib import Path | |
import sys | |
import torch | |
THRESHOLD_STRENGTH = 2. | |
DEFAULT_OUT_NAME = 'output.ckpt' | |
parser = argparse.ArgumentParser(description='Create a compressed dreambooth patch or patch weights') | |
parser.add_argument('mode', type=str, help='"compress" or "inflate"') |
<!--//////////////////////////////////////////////////////////////////////////////////////// | |
/// /// | |
/// Example Using Three.js Library, HTML, CSS & JavaScript /// | |
// 3D Interactive Web Apps & Games 2021-2024 /// | |
/// Contact Shane Brumback https://www.shanebrumback.com /// | |
/// Send a message if you have questions about this code /// | |
/// I am a freelance developer. I develop any and all web. /// | |
/// Apps Websites 3D 2D CMS Systems etc. Contact me anytime :) /// | |
/// /// | |
////////////////////////////////////////////////////////////////////////////////////////////--> |