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あいざわさや 会沢紗弥 人名 関裕美役 | |
@さーやん 会沢紗弥 人名 関裕美役 | |
あいはらことみ 藍原ことみ 人名 一ノ瀬志希役 | |
@ことみん 藍原ことみ 人名 一ノ瀬志希役 | |
あおきしき 青木志貴 人名 二宮飛鳥役 | |
@しきくん 青木志貴 人名 二宮飛鳥役 | |
あおきるりこ 青木瑠璃子 人名 多田李衣菜役 | |
あかさきちなつ 赤﨑千夏 人名 日野茜役 | |
@ちーちゃん 赤﨑千夏 人名 日野茜役 | |
@なっちゃん 赤﨑千夏 人名 日野茜役 |
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rem:/* | |
@rem JavaScriptで作るWebサーバ | |
@rem via: http://tc.hatenablog.com/entry/2013/01/17/211851 | |
@rem Windowsのバッチファイルにjjs scriptを書く | |
@rem via: https://qiita.com/tiibun/items/954580a1d840d5392032 | |
@start http://localhost:8081/ | |
@"%JAVA_HOME%\bin\jjs" -scripting "%~f0" %* | |
@exit /b %ERRORLEVEL% | |
*/ |
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utils.jsm: open KancolleTab when notify click | |
通知アラートをクリックすると艦これタブを開く | |
diff --git a/chrome/content/utils.jsm b/chrome/content/utils.jsm | |
index 613336e..a8aa46f 100644 | |
--- a/chrome/content/utils.jsm | |
+++ b/chrome/content/utils.jsm | |
@@ -33,7 +33,20 @@ var KanColleTimerUtils = { | |
}, |
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// ==UserScript== | |
// @name NarouRankingSorter | |
// @namespace @asm__ | |
// @description 「ランキングBEST」の部分をクリックするとなろうのランキングを並び替える | |
// @include http://noc.syosetu.com/rank/list/type/* | |
// @include http://yomou.syosetu.com/rank/genrelist/type/* | |
// @include http://yomou.syosetu.com/rank/list/type/* | |
// @version 1 | |
// @grant none | |
// @require https://ajax.googleapis.com/ajax/libs/jquery/2.2.2/jquery.min.js |
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// ==UserScript== | |
// @name rurema_version_switcher | |
// @namespace @asm__ | |
// @description るりまのバージョンを切り替える | |
// @include /^https?://docs\.ruby-lang\.org\/ja\/\d+\.\d+\.\d+// | |
// @version 1 | |
// @grant none | |
// ==/UserScript== | |
(function(){ | |
"use strict"; |
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#unbox.rb | |
# AOIMY01形式の.box専用 | |
# .boxファイルを引数に入力すると | |
# 中身のコンパイル済み.txtと簡易デコンパイルしたdec_*.txtを出力する | |
# .boxファイルはbox.vfsやobj.vfsを展開すると手に入る | |
# 以下に256byteのメモリダンプが必要 | |
# 256 BYTE memory dump from 0x002F7640 | |
ARGSNUM = [ | |
] |
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using System.Reflection; | |
//以上をusingなんたらの一番下にでも置く | |
//以下をnamespace なんとかの{の直下に置く | |
static internal class LINQExt { | |
public static void ForEach<T>(this IEnumerable<T> self , Action<T> act) { | |
foreach(var cur in self) act(cur); | |
} | |
} | |
public static class UnityExtensionsBridge { |
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// == Compile Options == | |
// csc /t:library /lib:..\CM3D2x64_Data\Managed /r:UnityEngine.dll /r:UnityInjector.dll /r:Assembly-CSharp.dll CM3D2.CharacterShot.Plugin.cs | |
// @AB_addarg /lib:%managed% | |
// @AB_addarg /r:UnityEngine.dll | |
// @AB_addarg /r:UnityInjector.dll | |
// @AB_addarg /r:Assembly-CSharp.dll | |
// @AB_install %uinjector% | |
// ==/Compile Options == | |
// == History == |
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$build_base = 'https://gist.github.com/asm256/ed75d84a9e89802821f8/raw/' | |
$build_script = 'build.ps1' | |
$build_lib = 'build_lib.ps1' | |
$web = new-object net.webclient | |
[Text.Encoding]::UTF8.GetString($web.DownloadData("$build_base$build_lib")) | iex | |
(WebDownloadString $web "$build_base$build_script")| iex |
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/* | |
* コンパイルしてManagedフォルダ内へ置いてください | |
* csc /t:library /r:Assembly-CSharp-firstpass.dll CM3D2.ArchiveReplacer.Hook.cs | |
* CM3D2_KAIZOU\_Data フォルダに追加・置換したいファイルを置いてください | |
*/ | |
// @AB_addarg /r:Assembly-CSharp-firstpass.dll | |
// @AB_addarg /lib:%managed% | |
// @AB_install %managed% | |
using System; |
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