Skip to content

Instantly share code, notes, and snippets.

View aspnetde's full-sized avatar

Thomas Bandt aspnetde

View GitHub Profile
@aspnetde
aspnetde / upload-ipa-to-itunes-connect.sh
Created November 26, 2015 23:07
A small script that uses XCode's Application Loader to automatically submit an IPA to iTunes Connect
#!/bin/bash
set -ex
# Originally from https://gist.github.com/jedi4ever/b1f8b27d4a803d487fa4
# This scripts allows you to upload a binary to the iTunes Connect Store and do it for a specific app_id
# Because when you have multiple apps in status for download, xcodebuild upload will complain that multiple apps are in wait status
# Requires application loader to be installed
# See https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/SubmittingTheApp.html

Keybase proof

I hereby claim:

  • I am aspnetde on github.
  • I am asp_net (https://keybase.io/asp_net) on keybase.
  • I have a public key whose fingerprint is 5E95 3A7E B10F E125 FC26 26CC 9F48 9E63 D6AD FAFB

To claim this, I am signing this object:

@aspnetde
aspnetde / .View
Last active September 28, 2021 10:11
Xamarin.iOS MemoryUtility
using System;
using System.Collections.Generic;
using System.Linq;
using MonoTouch.MessageUI;
using MonoTouch.UIKit;
namespace MyApp
{
public interface ICanCleanUpMyself
{
@aspnetde
aspnetde / node-bcrypt-password-creator.js
Created January 8, 2015 10:38
Node.js bcrypt password creator
var bcrypt = require("bcrypt");
var clearPassword = "test";
bcrypt.genSalt(10, function(err, salt) {
bcrypt.hash(clearPassword, salt, function(err, hash) {
bcrypt.compare(clearPassword, hash, function(err, res) {
if (res === true && !err) {
console.log("Hashed password: " + hash);
} else {
@aspnetde
aspnetde / BTProgressHUD_FailingTest
Last active December 19, 2015 03:59
Calling the Show()-Method within ViewDidLoad() works, it event works when calling it within the first tap-handler of the StringElement. But calling it in the click-handler of the alert view, it disappears.
using System;
using System.Collections.Generic;
using System.Linq;
using MonoTouch.Foundation;
using MonoTouch.UIKit;
using MonoTouch.Dialog;
using BigTed;
namespace iOS.ProgressHUD.Demo
{