# Create some boxes with the same name
for i in [0..5]
	b = new Layer
		name: "box"
		y: i*120

# A function to find and loop through layer names matching your keyword
selectAll = (s, f) ->
	for l in Framer.CurrentContext.getLayers()
		f.apply(l) if l.name.match(s)

# Animate all the boxes!!!
selectAll 'button', ->
	@animate
		properties:
			x: 200