- A - A problem
- B - Before doing anything, verify.
- C - Cry. It's not working, after all.
- F - F everything!
- Q - Ask a question on Stack Overflow.
- Z - Zzz. Go to sleep and try again tomorrow.
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| #include <p18f4520.h> | |
| #include <delays.h> | |
| #include <usart.h> | |
| #include "xlcd.h" | |
| #include<ctype.h> | |
| #pragma config WDT = OFF | |
| int j; | |
| char rb = '?'; |
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| //Texture.h | |
| class Texture { | |
| #include <textypes_gl3.h> | |
| void SetType(Type t); | |
| }; | |
| // textypes_gl3.h | |
| enum class Type { |
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| (function (e) { | |
| "use strict"; | |
| function t() { | |
| this.data = {} | |
| } | |
| function n() { | |
| this.listeners = new t | |
| } | |
| function r(e) { |
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| int main(){} |
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| 1>------ Build started: Project: lundi (Microsoft Visual C++ Compiler Nov 2012 CTP), Configuration: Debug Win32 ------ | |
| 1> 'Microsoft Visual C++ Compiler Nov 2012 CTP' is for testing purposes only. | |
| 1> test.cpp | |
| 1>c:\projects\lundi\lundi.hpp(53): warning C4244: '=' : conversion from 'lua_Number' to 'int', possible loss of data | |
| 1>c:\projects\lundi\lundi.hpp(138): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning) | |
| 1>c:\projects\lundi\catch\single_include\catch.hpp(691): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning) | |
| 1>c:\projects\lundi\catch\single_include\catch.hpp(692): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning) | |
| 1>c:\projects\lundi\test.cpp(125): warning C4003: not enough actual parameters for macro 'REQUIRE_NOTHROW' | |
| 1>c:\dev\boost_1_52_0\boost\variant\variant.hpp(1331): warning C4800: 'const char *const ' : forcing value to bool 'true' or 'false' (performance warning) | |
| 1> c:\dev\boost_1_52 |
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| #include <set> | |
| #include <functional> | |
| #include <memory> | |
| template<typename T> | |
| class Notified { | |
| T v; | |
| using CbType = std::function<void(const T&)>; |
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| 1 #include <list> | |
| 2 #include <vector> | |
| 3 | |
| 4 const unsigned n = 1000000; | |
| 5 | |
| 6 int main () { | |
| 7 std::list<int> list_a; | |
| 8 for (int i = 1; i <= 1000000; ++i) | |
| 9 list_a.push_back(i); | |
| 10 std::list<int> list_b; |
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| #include <iostream> | |
| #include <chrono> | |
| #include <windows.h> | |
| #include <gl/GLEW.h> | |
| #include <vector> | |
| using namespace std; | |
| LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); |
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| {-# LANGUAGE TemplateHaskell, Rank2Types #-} | |
| import Prelude hiding ((.), id) | |
| import Control.Category | |
| import Control.Lens | |
| import Control.Lens.TH | |
| type Register = Int | |
| data Machine = Machine { _ax :: Register, _bx :: Register } deriving Show | |
| data SMPMachine = SMP { _cpu0 :: Machine, _cpu1 :: Machine } deriving Show |