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// Intel(R) Core(TM) i7-2600 CPU @ 3.40 GHz 3.40 GHz | |
// 16 GB RAM, Windows 7, 64 bit | |
// | |
// cl 19 | |
// /GS /GL /W3 /Gy /Zc:wchar_t /Zi /Gm- /O2 /Zc:inline /fp:precise /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /WX- /Zc:forScope /Gd /Oi /MD /EHsc /nologo /Ot | |
// | |
// 1000 random vectors with 1 000 000 elements each. | |
// 11 tests: with 0%, 10%, 20%, ..., 90%, 100% duplicates in vectors. | |
// Ratio: 0 |
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// Intel(R) Core(TM) i7-2600 CPU @ 3.40 GHz 3.40 GHz | |
// 16 GB RAM, Windows 7, 64 bit | |
// | |
//No cast:0.854751600000001 +- 0.182965645566156ms | |
//Cast:0.724137 +- 0.148216330378943ms | |
// Conclusion: Cast is indeed faster, but remember that we are talking here about _miliseconds_ | |
// for 1000 enumerations of an enum with 1000 elements. First verify whether this is really significant in your code, before | |
// proceeding with micro-optimizations. | |
// Context: http://stackoverflow.com/a/105402/2642204 |