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| import bpy | |
| from bpy import context | |
| from mathutils import Vector | |
| import bmesh | |
| up = Vector((0, 0, 1)) # z axis | |
| north = Vector((0, 1, 0)) # y axis | |
| def stroke(bm, v, n, w): | |
| v1 = bm.verts.new(v + w / 2 * n) |
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| bl_info = { | |
| "name": "Set mesh origin to selected geometry", | |
| "author": "batFINGER", | |
| "version": (1, 0), | |
| "blender": (2, 80, 0), | |
| "description": "Set mesh origin to selected geometry", | |
| "warning": "", | |
| "wiki_url": "", | |
| "category": "Add Mesh", | |
| } |
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| bl_info = { | |
| "name": "Spiral Mesh", | |
| "author": "batFINGER", | |
| "version": (1, 0), | |
| "blender": (2, 80, 0), | |
| "location": "View3D > Add > Mesh > Spiral Mesh", | |
| "description": "Adds a Spiral Thingy", | |
| "warning": "", | |
| "wiki_url": "", | |
| "category": "Add Mesh", |
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