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## Unity ## | |
*.cs diff=csharp text | |
*.cginc text | |
*.shader text | |
*.mat merge=unityyamlmerge eol=lf | |
*.anim merge=unityyamlmerge eol=lf | |
*.unity merge=unityyamlmerge eol=lf | |
*.prefab merge=unityyamlmerge eol=lf |
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Shader "Custom/BasicGradient" | |
{ | |
Properties | |
{ | |
_TopColor ("Top Color", Color) = (1, 1, 1, 1) | |
_BottomColor ("Bottom Color", Color) = (1, 1, 1, 1) | |
_RampTex ("Ramp Texture", 2D) = "white" {} | |
} | |
SubShader |
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How to Completely Remove Android Studio | |
Execute these commands from the terminal | |
rm -Rf /Applications/Android\ Studio.app | |
rm -Rf ~/Library/Preferences/AndroidStudio* | |
rm ~/Library/Preferences/com.google.android.studio.plist | |
rm -Rf ~/Library/Application\ Support/AndroidStudio* | |
rm -Rf ~/Library/Logs/AndroidStudio* |
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// | |
// Created 8/26/2015 00:23:25 | |
// Copyright © Hexagon Star Softworks. All Rights Reserved. | |
// http://www.hexagonstar.com/ | |
// | |
using System; | |
using System.Collections; | |
using UnityEngine; |
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# Install Haxe using Brew and set the haxelib path | |
brew install haxe | |
haxelib setup /usr/local/Cellar/haxe/lib | |
# Install lime | |
haxelib install lime | |
# Install lime tools | |
haxelib install format | |
haxelib install svg |
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(function() { | |
// see code in action: https://jsfiddle.net/desaroxx/jp4pmd2u/ | |
/* Configuration variables */ | |
var MAX_COLOR = 200; // Max value for a color component | |
var MIN_COLOR = 120; // Min value for a color component | |
var FILL_CHANCE = 0.5; // Chance of a square being filled [0, 1] | |
var SQUARE = 80; // Size of a grid square in pixels | |
var GRID = 5; // Number of squares width and height |
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Shader "Custom/Flow Map" | |
{ | |
Properties | |
{ | |
[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} | |
_Color ("Tint", Color) = (1,1,1,1) | |
// Flow | |
_FlowMap ("Flow Map", 2D) = "white" {} | |
_FlowSpeed ("Flow Speed", float) = 0.05 |
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Pry.config.editor = "vim --noplugin" | |
if defined?(PryByebug) | |
Pry.commands.alias_command 'c', 'continue' | |
Pry.commands.alias_command 's', 'step' | |
Pry.commands.alias_command 'n', 'next' | |
Pry.commands.alias_command 'f', 'finish' | |
Pry.commands.alias_command 'b', 'break' | |
Pry.commands.alias_command 'bda', 'break --disable-all' | |
end |
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#!/bin/bash | |
# This script can be used in "run & hope" mode or you can use it as a recipe to | |
# do things manually - you probably want the latter if you really care about | |
# the data in your databases. | |
# Happy hacking | |
# /Eoin/ | |
# Tell bash to stop if something goes wrong | |
set -e |
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# Using these pry gems -- copy to your Gemfile | |
# group :development, :test do | |
# gem 'awesome_print' # pretty print ruby objects | |
# gem 'pry' # Console with powerful introspection capabilities | |
# gem 'pry-byebug' # Integrates pry with byebug | |
# gem 'pry-doc' # Provide MRI Core documentation | |
# gem 'pry-rails' # Causes rails console to open pry. `DISABLE_PRY_RAILS=1 rails c` can still open with IRB | |
# gem 'pry-rescue' # Start a pry session whenever something goes wrong. | |
# gem 'pry-theme' # An easy way to customize Pry colors via theme files | |
# end |