Skip to content

Instantly share code, notes, and snippets.

View berkus's full-sized avatar
🪢
~consume.enhance.replicate~

Berkus Decker berkus

🪢
~consume.enhance.replicate~
View GitHub Profile
@berkus
berkus / boost.sh
Last active August 29, 2015 14:07 — forked from rsobik/boost.sh
#===============================================================================
# Filename: boost.sh
# Author: Pete Goodliffe
# Copyright: (c) Copyright 2009 Pete Goodliffe
# Licence: Please feel free to use this, with attribution
# Modified version
#===============================================================================
#
# Builds a Boost framework for the iPhone.
# Creates a set of universal libraries that can be used on an iPhone and in the
@berkus
berkus / introrx.md
Last active August 29, 2015 14:08 — forked from staltz/introrx.md

The introduction to Reactive Programming you've been missing

(by @andrestaltz)

So you're curious in learning this new thing called (Functional) Reactive Programming (FRP).

Learning it is hard, even harder by the lack of good material. When I started, I tried looking for tutorials. I found only a handful of practical guides, but they just scratched the surface and never tackled the challenge of building the whole architecture around it. Library documentations often don't help when you're trying to understand some function. I mean, honestly, look at this:

Rx.Observable.prototype.flatMapLatest(selector, [thisArg])

Projects each element of an observable sequence into a new sequence of observable sequences by incorporating the element's index and then transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence.

@berkus
berkus / spectre.c
Created January 6, 2018 02:26 — forked from ErikAugust/spectre.c
Spectre example code
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#ifdef _MSC_VER
#include <intrin.h> /* for rdtscp and clflush */
#pragma optimize("gt",on)
#else
#include <x86intrin.h> /* for rdtscp and clflush */
#endif
@berkus
berkus / Real World Specification.md
Created March 2, 2018 10:30 — forked from ForbesLindesay/Real World Specification.md
Functional Programming from the perspective of a JavaScript Programmer.

Real World Specification

(aka "Algebraic JavaScript Specification")

This project specifies the behavior of a number of methods that may optionally be added to any object. The motivation behind this is to encourage greater code reuse. You can create functions that just rely on objects having implementations of the methods below, and in doing so you can make them work with a wide variety of different, but related data structures.

Definitions

For the purposes of this, spec, an "entity" is an object that has an [[equivalent]] operation (see bellow) and may implement some or all of the other methods.

class utf8_text_view {
const char *text;
size_t bytes_count;
public:
friend class iterator;
class iterator {
const utf8_text_view &parent;
size_t offset;
public:

1. Separation of immutable and mutable logic

Quite a lot of different people have been on the same trail of thought. Gary Bernhardt's formulation of a "functional core, imperative shell" seems to be the most voiced.

"Boundaries" - Gary Bernhardt

"Imperative shell" that wraps and uses your "functional core".. The result of this is that the shell has fewer paths, but more dependencies. The core contains no dependencies, but encapsulates the different logic paths. So we’re encapsulating dependencies on one side, and business logic on the other side. Or put another way, the way to figure out the separation is by doing as much as you can without mutation, and then encapsulating the mutation separately. Functional core — Many fast unit tests. Imperative shell — Few integration tests

https://www.youtube.com/watch?v=yTkzNHF6rMs

@berkus
berkus / playground.rs
Created January 14, 2019 08:02 — forked from rust-play/playground.rs
Code shared from the Rust Playground
#![feature(result_map_or_else)]
extern crate serde; // 1.0.84
extern crate serde_derive; // 1.0.84
extern crate serde_json; // 1.0.34
use serde::Serialize;
#[derive(Debug, Serialize)]
#[serde(tag = "status", content = "result")]
@berkus
berkus / as_trait.rs
Last active March 29, 2019 16:12 — forked from rust-play/playground.rs
Returning Box<dyn Self> via helper trait
trait Trait: AsTrait {
fn get_answer(&self) -> i32;
}
struct S;
impl Trait for S {
fn get_answer(&self) -> i32 { 42 }
}
@berkus
berkus / wasmRustNodeExample.md
Created April 4, 2019 06:48 — forked from ilyakmet/wasmRustNodeExample.md
WASM Rust to Node Example

WASM Rust to Node Example

Use only > 8.x.x NodeJS version

Install Rust before using this tutorial: curl https://sh.rustup.rs -sSf | sh

Create dirs:

mkdir wasmRustNodeExample

cd wasmRustNodeExample
@berkus
berkus / xbox-one-wireless-protocol.md
Created April 4, 2019 13:21 — forked from alfredkrohmer/xbox-one-wireless-protocol.md
XBox One Wireless Controller Protocol

Physical layer

The dongle itself is sending out data using 802.11a (5 GHz WiFi) with OFDM and 6 Mbit/s data rate:

Radiotap Header v0, Length 38
    Header revision: 0
    Header pad: 0
    Header length: 38
    Present flags