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@ih2502mk
ih2502mk / list.md
Last active January 28, 2026 14:21
Quantopian Lectures Saved
@vindarel
vindarel / Common Lisp VS Racket - testimonies.md
Last active December 29, 2025 18:31
Common Lisp VS Racket. Feedback from (common) lispers.

Developer experience, libraries, performance… (2021/11)

I'll preface this with three things. 1. I prefer schemes over Common Lisps, and I prefer Racket of the Schemes. 2. There is more to it than the points I raise here. 3. I assume you have no previous experience with Lisp, and don't have a preference for Schemes over Common Lisp. With all that out of the way... I would say Common Lisp/SBCL. Let me explain

  1. SBCL Is by far the most common of the CL implementations in 2021. It will be the easiest to find help for, easiest to find videos about, and many major open source CL projects are written using SBCL
  2. Download a binary directly from the website http://www.sbcl.org/platform-table.html (even for M1 macs) to get up and running (easy to get started)
  3. Great video for setting up Emacs + Slime + Quick Lisp https://www.youtube.com/watch?v=VnWVu8VVDbI

Now as to why Common Lisp over Scheme

@graninas
graninas / What_killed_Haskell_could_kill_Rust.md
Last active December 27, 2025 05:35
What killed Haskell, could kill Rust, too

At the beginning of 2030, I found this essay in my archives. From what I know today, I think it was very insightful at the moment of writing. And I feel it should be published because it can teach us, Rust developers, how to prevent that sad story from happening again.


What killed Haskell, could kill Rust, too

What killed Haskell, could kill Rust, too. Why would I even mention Haskell in this context? Well, Haskell and Rust are deeply related. Not because Rust is Haskell without HKTs. (Some of you know what that means, and the rest of you will wonder for a very long time). Much of the style of Rust is similar in many ways to the style of Haskell. In some sense Rust is a reincarnation of Haskell, with a little bit of C-ish like syntax, a very small amount.

Is Haskell dead?

@muff-in
muff-in / resources.md
Last active January 28, 2026 12:07
A curated list of Assembly Language / Reversing / Malware Analysis / Game Hacking-resources
@katef
katef / plot.awk
Last active January 28, 2026 10:56
#!/usr/bin/awk -f
# This program is a copy of guff, a plot device. https://github.com/silentbicycle/guff
# My copy here is written in awk instead of C, has no compelling benefit.
# Public domain. @thingskatedid
# Run as awk -v x=xyz ... or env variables for stuff?
# Assumptions: the data is evenly spaced along the x-axis
# TODO: moving average
@graninas
graninas / haskeller_competency_matrix.md
Last active June 27, 2025 16:13
Haskeller competency matrix
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active January 26, 2026 03:51
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@vindarel
vindarel / common-lisp-VS-clojure.md
Last active October 30, 2025 07:16
Notes on Common Lisp VS Clojure

Testimonies

CL's compiler

The thing in CL I miss most doing Clojure as my day job? CL's compiler. I like having a compiler tell me at compile time about the mistakes I've made. Bogus arguments. Unreachable code because of unhandled exceptions, and so on. CL saves me round after round of bugs that in clojure aren't found until you run the code. If you test well, it's found when testing, if you don't it's found in production. "Clojure compiler" almost demands air quotes.

CL's optional but oh-so-useful model of type declarations is also infinitely more useful (to me) than Clojure's use of "spec", and instrumentation that happens only at test time because of the cost. Depending on the OPTIMIZE declarations, other type defs are a floor wax and dessert topping. Want checks for argument types? Lower optimizations. Want most efficient machine code? High optimizations.

/u/Decweb, March 2023 https://www.reddit.com/r/lisp/comments/11ttnxk/the_rise_fall_of_lisp_too_good_for_the_rest_of/jczpysp/

@travisdowns
travisdowns / cache-counters-rant.md
Created October 13, 2019 16:46
Discussion of x86 L1D related cache counters

The counters that are the easiest to understand and the best for making ratios that are internally consistent (i.e., always fall in the range 0.0 to 1.0) are the mem_load_retired events, e.g., mem_load_retired.l1_hit and mem_load_retired.l1_miss.

These count at the instruction level, i.e., the universe of retired instructions. For example, could make a reasonable hit ratio from mem_load_retired.l1_hit / mem_inst_retired.all_loads and it will be sane (never indicate a hit rate more than 100%, for example).

That one isn't perfect though, in that it may not reflect the true costs of cache misses and the behavior of the program for at least the following reasons:

  • It appplies only to loads and can't catch misses imposed by stores (AFAICT there is no event that counts store misses).
  • It only counts loads that retire - a lot of the load activity in your process may be due to loads on a speculative path that never retire. Loads on a speculative path may bring in data that is never used, causing misses and d
@rylev
rylev / rust-in-large-organizations-notes.md
Last active June 12, 2025 16:06
Rust in Large Organizations Notes

Rust in Large Organizations

Initially taken by Niko Matsakis and lightly edited by Ryan Levick

Agenda

  • Introductions
  • Cargo inside large build systems
  • FFI
  • Foundations and financial support