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@rustle
rustle / gist:4115414
Created November 20, 2012 01:45
Source Tree with Kaleidoscope 2 beta

SourceTree does not yet officially support Kaleidoscope 2, so here is how to set it up:

In Preferences, under Diff:

Screen Shot

You can try selecting Kaleidoscope, but we have had reports of mixed results. Some people have rebuilt their launch services database and restarted and been able to use Kaleidoscope this way:

/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/Support/lsregister -kill -r -domain local -domain system -domain use

@steipete
steipete / gist:12c73d1b4dc1e933e15d
Last active June 26, 2019 22:48
Since some asked, these are the specs for my new hell machine. (https://twitter.com/steipete/status/697675524286627840). I got most of the parts on Amazon, keep an eye out for their warehouse deals, great savings for usually just damaged boxes.
Fractal Design Define S Black
Corsair CP-9020094-EU RMX Serie RM1000X ATX/EPS (if you don't do SLI 850W is good enough)
Asus ROG Maximus VIII Hero Gaming Mainboard
Corsair CMK32GX4M4A2400C14 Vengeance LPX 32GB
Intel Core™ i7-6700K
Noctua NH-D15S
Samsung Basic MZ-7KE1T0BW 850 Pro SSD (no space for an PCI-E version...)
Western Digital WD40EZRX Caviar Green 4TB (optional)
@smileyborg
smileyborg / InteractiveTransitionCollectionViewDeselection.m
Last active November 3, 2024 16:25
Animate table & collection view deselection alongside interactive transition (for iOS 11 and later)
// UICollectionView Objective-C example
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
NSIndexPath *selectedIndexPath = [[self.collectionView indexPathsForSelectedItems] firstObject];
if (selectedIndexPath != nil) {
id<UIViewControllerTransitionCoordinator> coordinator = self.transitionCoordinator;
if (coordinator != nil) {
[coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context) {
@amirdew
amirdew / View+MinimumPadding.swift
Created December 22, 2022 13:20
Minimum paddings for SwiftUI views
extension View {
func minimumPadding(edges: Edge.Set = .all, _ length: CGFloat = 8) -> some View {
GeometryReader { geo in
padding(.bottom, edges.contains(.bottom) ? max(length, geo.safeAreaInsets.bottom) : 0)
.padding(.top, edges.contains(.top) ? max(length, geo.safeAreaInsets.top) : 0)
.padding(.leading, edges.contains(.leading) ? max(length, geo.safeAreaInsets.leading) : 0)
.padding(.trailing, edges.contains(.trailing) ? max(length, geo.safeAreaInsets.trailing) : 0)
.ignoresSafeArea(edges: edges)
}
}