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# components section -- defines the components of the model | |
@Components | |
=Component The human's torso. | |
Name: "torso" | |
Parent: "ground" | |
# The "ground" component is centred at the ground and has its axes at | |
# straight-east, straight-north and straight-up. | |
# To have our component face a different direction, we need to specify | |
# an offset angle. | |
# Since we're fine with the same axes anyway, we can just specify... |
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i gave it to you have last time why can not it be gently this time | |
under age boy looking old woman to my mother | |
i eat all of my mo ms p ill | |
your not a cop or anything are you | |
you're not a cop or anything are you | |
yore not a cop or anything are you | |
yo not a cop or anything are you | |
playing with the little man in the boat | |
jake a a a a a a ash | |
jake a a a a a a as |
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i gave it to you have last time why can not it be gently this time | |
under age boy looking old woman to my mother | |
lonely old man seeks willing young child | |
playing with the little man in the boat | |
you're not a cop or anything are you | |
robe has something coming out of it | |
against telling you're grandparents | |
your not a cop or anything are you | |
yore not a cop or anything are you | |
shouldn't tell you're grandparents |
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# Block model. | |
Hitbox: "full" | |
# Invalid directions will be ignored. This allows things | |
# like Opaque: "none" to mean that the block is always | |
# transparent. | |
Opaque: "up" "down" "north" "south" "east" "west" | |
# faces section -- defines faces that this model has | |
@Faces | |
# This is equivalent to two Triangle declarations. | |
=Quad top |
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n←ř(1,100) | |
g←0 | |
ḋ("Guess the number!") | |
m←0 | |
↺m≠n{ | |
ḋ("n =? ",0) | |
m←ž$ĩ() | |
g+←1 | |
?m<n{ḋ("Too low!")} | |
?m>n{ḋ("Too high!")} |
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( ^ω^ ) 07:25:15 uruwi@uruwi-HP-ENVY-x360-m6-Convertible ~/metasquares-ai | |
$ ./msqai | |
First (0) or second (1)? Or just let the AI play both sides (2). 2 | |
AI chose 0 0 | |
Board: | |
1 0 0 0 0 0 | |
0 0 0 0 0 0 | |
0 0 0 0 0 0 | |
0 0 0 0 0 0 | |
0 0 0 0 0 0 |
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gatʔaysepu → gatoršo | |
gatʔaysetu → gatorses | |
gatʔaysenu → gatorsen | |
gatʔaysepui → gatorsepi | |
gatʔaysetui → gatorseči | |
gatʔaysenui → gatorseri | |
gatʔaysepuu → gatorsepe | |
gatʔaysetuu → gatorsete | |
gatʔaysenuu → gatorsene | |
gatʔaysepusa → gatorsespa |
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lupʔeizzeunu tʔai relcapu → elperssjon tar nelco | |
lupʔeizzeunu tʔai dorelcapu → elperssjon tar dorelco | |
lupʔeizzeunu tʔai relcazzypu → elperssjon tar nelcasso | |
lupʔeizzeunu tʔai relcatu → elperssjon tar nelcas | |
lupʔeizzeunu tʔai dorelcatu → elperssjon tar dorelcas | |
lupʔeizzeunu tʔai relcazzytu → elperssjon tar nelcassys | |
lupʔeizzeunu tʔai relcanu → elperssjon tar nelcan | |
lupʔeizzeunu tʔai dorelcanu → elperssjon tar dorelcan | |
lupʔeizzeunu tʔai relcazzynu → elperssjon tar nelcassyn |
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cezu → ces # 0 | |
byyla → vyla # 1 | |
zemu → sen # 2 | |
enu → en # 3 | |
tʔai → tar # 4 | |
tʔou → do # 5 | |
miʔa → mja # 6 | |
laen → len # 7 | |
pie → fe # 8 | |
nuny → i # 9 |
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rosamy → nosami | |
rosamyzzu → nosamyt | |
rosamypu → nosamo | |
rosamytu → nosamys | |
rosamynu → nosamyn | |
rosamypui → nosamypi | |
rosamytui → nosamyči | |
rosamynui → nosamyni | |
rosamypuu → nosamype | |
rosamytuu → nosamyte |