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// Requires the github version of dashing | |
// | |
// https://github.com/technosophos/dashing | |
{ | |
"name": "Babylon.js", | |
"package": "babylonjs", | |
"index": "classes/3.1.html", | |
"selectors": { | |
"#classTitle > h1": { |
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function getMethodName (string) { | |
return 'on' + string.charAt(0).toUpperCase() + string.slice(1) | |
} | |
this.ws.on('message', (message) => { | |
// console.log('received: %s', message) | |
try { | |
const packet = JSON.parse(message) | |
assert(typeof packet.type === 'string') |
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float lerp(float a, float b, float f) | |
{ | |
return a + f * (b - a); | |
} | |
class Envelope { | |
public: | |
float attack, decay, sustain, release, start; | |
int period; |
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import * as THREE from 'three'; | |
import StyleMap from './style-map'; | |
import parseUrl from './parse-url'; | |
const textureLoader = new THREE.TextureLoader(); | |
textureLoader.crossOrigin = ''; // Enable cross origin requests | |
export default function parseMaterial (baseUrl, node) { | |
const styles = new StyleMap(node.getAttribute('material')); |
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/* globals fetch, DOMParser */ | |
import * as THREE from 'three'; | |
import parseVector from './parse-vector'; | |
import parseEuler from './parse-euler'; | |
import createObjModel from './create-obj-model'; | |
import createGltfModel from './create-gltf-model'; | |
import createBillboard from './create-billboard'; | |
function createCube (node) { |
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0x00cd87a162B5489702faEC89969Aa9FB4cBb23C5 |
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Echt is a photo sharing app. | |
Contact [email protected] for support. |
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#include <SDL2/SDL.h> | |
#include <opus.h> | |
#include <opus_types.h> | |
#include <stdlib.h> | |
static SDL_Window *window = NULL; | |
static SDL_Renderer *renderer = NULL; | |
static SDL_AudioSpec spec; | |
static SDL_AudioDeviceID devid_in = 0; | |
static SDL_AudioDeviceID devid_out = 0; |
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#include <SDL2/SDL.h> | |
#include <opus.h> | |
#include <opus_types.h> | |
#include <stdlib.h> | |
static SDL_Window *window = NULL; | |
static SDL_Renderer *renderer = NULL; | |
static SDL_AudioSpec spec; | |
static SDL_AudioDeviceID devid_in = 0; | |
static SDL_AudioDeviceID devid_out = 0; |