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package hx.event.test; | |
import haxe.unit.TestRunner; | |
class Main | |
{ | |
public static function main() | |
{ | |
var runner = new TestRunner(); | |
runner.add(new SignalTest()); |
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/** | |
* geth ipc connection | |
* @author Jack Peterson ([email protected]) | |
*/ | |
#include <stdio.h> | |
#include <sys/socket.h> | |
#include <sys/un.h> | |
#include <unistd.h> | |
#include <string.h> |
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package entities; | |
import nape.geom.Vec2; | |
/** | |
* @author MSGHero | |
*/ | |
@:enum | |
abstract Direction(Int) { | |
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package entities; | |
import nape.geom.Vec2; | |
/** | |
* @author MSGHero | |
*/ | |
@:enum | |
abstract Direction(Int) { | |
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import haxe.io.Bytes; | |
import haxe.Resource; | |
import openfl.Assets; | |
import openfl.display.Bitmap; | |
import openfl.display.BitmapData; | |
import openfl.display.Loader; | |
import openfl.utils.ByteArray; | |
/** |
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# coding: utf-8 | |
from objc_util import * | |
import threading | |
NSBundle = ObjCClass('NSBundle') | |
LocalAuthentication = NSBundle.bundleWithPath_('/System/Library/Frameworks/LocalAuthentication.framework') | |
LocalAuthentication.load() | |
LAContext = ObjCClass('LAContext') | |
# authenticate() will raise one of these exceptions when authentication |
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/* | |
* Copyright (C)2005-2012 Haxe Foundation | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a | |
* copy of this software and associated documentation files (the "Software"), | |
* to deal in the Software without restriction, including without limitation | |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
* and/or sell copies of the Software, and to permit persons to whom the | |
* Software is furnished to do so, subject to the following conditions: | |
* |
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class Main { | |
static function main() { | |
Sdl.init(Sdl.INIT_EVERYTHING); | |
var win = Sdl.createWindow("Hello", 100, 100, 800, 600, Sdl.WINDOW_OPENGL); | |
var ren = Sdl.createRenderer(win, -1, Sdl.RENDERER_ACCELERATED); | |
var bmp = Sdl.loadBMP("test.bmp"); | |
var tex = Sdl.createTextureFromSurface(ren, bmp); | |
Sdl.freeSurface(bmp); | |
for (i in 0...3) { |
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#if macro | |
import haxe.macro.Context; | |
import haxe.macro.Expr; | |
import haxe.macro.Type; | |
using haxe.macro.Tools; | |
#end | |
abstract Choice<T>(T) from T { | |
public macro function match(self, match) { | |
switch (match.expr) { |
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{ | |
// The plugin looks for a .jsbeautifyrc file in the same directory as the | |
// source file you're prettifying (or any directory above if it doesn't exist, | |
// or in your home folder if everything else fails) and uses those options | |
// along the default ones. | |
// Details: https://github.com/victorporof/Sublime-HTMLPrettify#using-your-own-jsbeautifyrc-options | |
// Documentation: https://github.com/einars/js-beautify/ | |
"html": { | |
"allowed_file_extensions": ["htm", "html", "xhtml", "shtml", "xml", "svg"], |