Created
September 8, 2025 02:00
-
-
Save borjaburgos/2d9512bd25cd0b147d532a47ca55f9f2 to your computer and use it in GitHub Desktop.
SuperMarioBrosMini Build Logs
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Preparing variables... | |
| Preparing images... | |
| 1-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| meta_data_tilemap.png: Background is too small, must be at least 160px x 144px | |
| meta_data_tilemap.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-2-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| overworld-underground.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| title.png: Background is too small, must be at least 160px x 144px | |
| title.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| top_hud.png: Background is too small, must be at least 160px x 144px | |
| top_hud.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| underground-overworld.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-1-B.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-2-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-2-B.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 5-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 5-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 5-2-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 6-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 6-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 7-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 6-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 7-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-1-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-1-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| intermission.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 7-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 7-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 9-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 9-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 9-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 9-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 11-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-1-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-2-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 11-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 11-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 11-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-1-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 13-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-1-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-1-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 13-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 13-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 13-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-2-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-2-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-1-B.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-3-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-3-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-2-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-2-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-3-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| bowser_1.png: Background is too small, must be at least 160px x 144px | |
| bowser_1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| bowser_0.png: Background is too small, must be at least 160px x 144px | |
| bowser_0.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| meta_data_bowser_tilemap.png: Background is too small, must be at least 160px x 144px | |
| meta_data_bowser_tilemap.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| bowser_2.png: Background is too small, must be at least 160px x 144px | |
| bowser_2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| Preparing tilesets... | |
| Preparing ui... | |
| Preparing sprites... | |
| Preparing avatars... | |
| Preparing emotes... | |
| Preparing music... | |
| Preparing fonts... | |
| Preparing scenes... | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| Preparation complete | |
| Compiling Events... | |
| Removing folder _gbsbuild | |
| Copy default engine | |
| Looking for local engine in assets/engine | |
| Local engine not found, using default engine | |
| Looking for engine plugins in plugins/*/engine | |
| Using engine plugin: actorBehaviorPlugin/engine | |
| Plugin "actorBehaviorPlugin" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Using engine plugin: copyBkgSubWinPlugin_v4/engine | |
| Plugin "copyBkgSubWinPlugin_v4" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Using engine plugin: DynamicMapPlugin/engine | |
| Plugin "DynamicMapPlugin" is based on an unknown engine version and may not work correctly. Plugin authors can fix this issue by making sure `engine/engine.json` exists in the plugin containing at least `{"version": "4.2.0-e11"}`. | |
| Using engine plugin: GameSpecific/engine | |
| Plugin "GameSpecific" is based on an unknown engine version and may not work correctly. Plugin authors can fix this issue by making sure `engine/engine.json` exists in the plugin containing at least `{"version": "4.2.0-e11"}`. | |
| Using engine plugin: PlatformerPlus/engine | |
| Plugin "PlatformerPlus" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Using engine plugin: setPaletteColorPlugin/engine | |
| Plugin "setPaletteColorPlugin" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Using engine plugin: simulateInputPlugin/engine | |
| Plugin "simulateInputPlugin" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Using engine plugin: uiAltDisplayTextPlugin/engine | |
| Plugin "uiAltDisplayTextPlugin" is based on an unknown engine version and may not work correctly. Plugin authors can fix this issue by making sure `engine/engine.json` exists in the plugin containing at least `{"version": "4.2.0-e11"}`. | |
| Validating Build Files... | |
| Compiling: src/actor_behavior_b.c | |
| Compiling: src/actor_behavior_c.c | |
| Compiling: src/actor_behavior_d.c | |
| Compiling: src/actor_behavior.c | |
| Compiling: src/copy_scene_parts.c | |
| Compiling: src/core/absolute.c | |
| Compiling: src/core/actor.c | |
| Compiling: src/core/bankdata.c | |
| Compiling: src/core/bootstrap.s | |
| Compiling: src/core/camera.c | |
| Compiling: src/core/collision.c | |
| Compiling: src/core/core.c | |
| Compiling: src/core/crash_handler.s | |
| Compiling: src/core/data_manager.c | |
| Compiling: src/core/events.c | |
| Compiling: src/core/fade_manager.c | |
| Compiling: src/core/flasher_s.s | |
| Compiling: src/core/flasher.c | |
| Compiling: src/core/game_time.c | |
| Compiling: src/core/gbprinter.c | |
| Compiling: src/core/input.c | |
| Compiling: src/core/interrupt_sio.s | |
| Compiling: src/core/interrupt_timer.s | |
| Compiling: src/core/interrupts.c | |
| Compiling: src/core/load_save.c | |
| Compiling: src/core/math_atan2.c | |
| Compiling: src/core/math.c | |
| Compiling: src/core/meta_tiles.c | |
| Compiling: src/core/music_manager.c | |
| Compiling: src/core/palette.c | |
| Compiling: src/core/parallax.c | |
| Compiling: src/core/projectiles.c | |
| Compiling: src/core/scroll_a.s | |
| Compiling: src/core/scroll.c | |
| Compiling: src/core/set_tile_submap.s | |
| Compiling: src/core/sfx_player.c | |
| Compiling: src/core/sgb_border.c | |
| Compiling: src/core/sio.c | |
| Compiling: src/core/states_caller.s | |
| Compiling: src/core/system.c | |
| Compiling: src/core/trigger.c | |
| Compiling: src/core/ui_a.s | |
| src/core/data_manager.c:226: error 20: Undefined identifier 'scroll_x_min' | |
| src/core/data_manager.c:228: error 20: Undefined identifier 'scroll_y_min' | |
| Compiling: src/core/ui.c | |
| 1 | |
| Cancelled Build | |
| Warnings: | |
| 1-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| meta_data_tilemap.png: Background is too small, must be at least 160px x 144px | |
| meta_data_tilemap.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-2-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 1-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| overworld-underground.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| title.png: Background is too small, must be at least 160px x 144px | |
| title.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| top_hud.png: Background is too small, must be at least 160px x 144px | |
| top_hud.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| underground-overworld.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 2-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-1-B.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 3-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-2-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-2-B.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 5-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 5-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 5-2-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 6-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 6-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 7-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 6-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 7-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-1-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-1-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 4-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| intermission.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 8-4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 7-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 7-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 9-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 9-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 9-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 9-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 10-4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 11-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-1-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-2-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 11-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 11-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 11-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-1-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 12-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 13-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-1-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-1-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 13-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 13-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 13-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-2-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-2-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-1-B.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-1-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-3-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-3-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-2-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 14-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-2-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-3-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-4.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-A.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 15-4-2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| 16-4-3.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| bowser_1.png: Background is too small, must be at least 160px x 144px | |
| bowser_1.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| bowser_0.png: Background is too small, must be at least 160px x 144px | |
| bowser_0.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| meta_data_bowser_tilemap.png: Background is too small, must be at least 160px x 144px | |
| meta_data_bowser_tilemap.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| bowser_2.png: Background is too small, must be at least 160px x 144px | |
| bowser_2.png: Background contains too many unique 8x8px tiles (256 where limit is 192) meaning it may not display correctly. Consider reducing the amount of detail in this image. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| No Default Player Sprite has been set for "TOPDOWN" scenes. Set one in the "Settings" section. | |
| Plugin "actorBehaviorPlugin" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Plugin "copyBkgSubWinPlugin_v4" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Plugin "DynamicMapPlugin" is based on an unknown engine version and may not work correctly. Plugin authors can fix this issue by making sure `engine/engine.json` exists in the plugin containing at least `{"version": "4.2.0-e11"}`. | |
| Plugin "GameSpecific" is based on an unknown engine version and may not work correctly. Plugin authors can fix this issue by making sure `engine/engine.json` exists in the plugin containing at least `{"version": "4.2.0-e11"}`. | |
| Plugin "PlatformerPlus" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Plugin "setPaletteColorPlugin" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Plugin "simulateInputPlugin" was created for an older version of GB Studio and may not work correctly. Plugin uses engine "4.0.0-e0" but GB Studio is using engine "4.2.0-e11". | |
| Plugin "uiAltDisplayTextPlugin" is based on an unknown engine version and may not work correctly. Plugin authors can fix this issue by making sure `engine/engine.json` exists in the plugin containing at least `{"version": "4.2.0-e11"}`. | |
| src/core/data_manager.c:226: error 20: Undefined identifier 'scroll_x_min' | |
| src/core/data_manager.c:228: error 20: Undefined identifier 'scroll_y_min' |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment