- Employers have unrestricted staffing (vs. encouraging telework in phases one and two)
- Large venues can operate under limited physical distancing (vs. strict in phase one and moderate in phase two)
- Gyms can use standard sanitation protocols (vs. strict distancing and sanitation in phases one and two)
- Bars may operate with increased standing room occupancy (vs. diminshed in phase two)
- Non-essential travel is unresticted (vs. minimized in phase one)
- Vulnerable individuals can resume public interactions (vs. shelter in place in phases one and two)
import SwiftUI | |
struct ContentView: View { | |
@State private var hex = false | |
@State private var binary = false | |
var body: some View { | |
VStack(spacing: 60) { | |
Text("Happy birthday, Aaron!\n" + "Choose your present.").font(.largeTitle).multilineTextAlignment(.center) |
Dr. Birx exerpt from 4/16/20 Coronavirus Task Force Briefing
This is a very important slide. It talks about the gatekeeping — on the gatekeeping criteria to moving into phase one. It’s very much related to what you just saw about influenza-like illness. And the United States has been tracking influenza-like illnesses through the Centers of Disease Control for years.
Both the state and public health officials are used to watching this, county health officials are used to watching it, and frankly, every family around the United States knows how to access this on the CDC website in order to get update — up-to-date information to the communities.
It also looks at a syndromic emergency room-type visits — again, housed at the CDC — and really is our surveillance program that can be utilized for a lot of different illnesses, but in this case, will be utilized for r
#define FIRSTRUN | |
using Microsoft.EntityFrameworkCore; | |
using Microsoft.EntityFrameworkCore.Diagnostics; | |
using System; | |
using System.ComponentModel.DataAnnotations; | |
using System.ComponentModel.DataAnnotations.Schema; | |
using System.Linq; | |
namespace EfBug |
<UserSettings> | |
<ApplicationIdentity version="12.0"/> | |
<ToolsOptions/> | |
<Category name="Environment_Group" RegisteredName="Environment_Group"> | |
<Category name="Environment_ExternalTools" Category="{E8FAE9E8-FBA2-4474-B134-AB0FFCFB291D}" Package="{DA9FB551-C724-11d0-AE1F-00A0C90FFFC3}" RegisteredName="Environment_ExternalTools" PackageName="Visual Studio Environment Package"> | |
<ExternalTools> | |
<UserCreatedTool> | |
<Arguments>get</Arguments> | |
<CloseOnExit>true</CloseOnExit> | |
<Command>tf.exe</Command> |
abominable | |
account | |
admiral | |
admire | |
afraid | |
afternoon | |
agreeable | |
alarm | |
anger | |
annoyance |
using System; | |
using System.Diagnostics; | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
var s = new Stopwatch(); | |
s.Start(); | |
var outerSum = 0; |
// Code for http://stackoverflow.com/q/23736786/145173 | |
using System; | |
using System.Diagnostics; | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
var s = new Stopwatch(); |
using HtmlAgilityPack; | |
using System; | |
using System.Collections.Generic; | |
using System.Diagnostics; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace CheeseFinder | |
{ |
// ---------------------------------------------------------------------------------------------- | |
// Copyright (c) Mårten Rånge. | |
// ---------------------------------------------------------------------------------------------- | |
// This source code is subject to terms and conditions of the Microsoft Public License. A | |
// copy of the license can be found in the License.html file at the root of this distribution. | |
// If you cannot locate the Microsoft Public License, please send an email to | |
// [email protected]. By using this source code in any fashion, you are agreeing to be bound | |
// by the terms of the Microsoft Public License. | |
// ---------------------------------------------------------------------------------------------- | |
// You must not remove this notice, or any other, from this software. |