Skip to content

Instantly share code, notes, and snippets.

public class LogIn {
public void LoginAsUser(String name, String password) {
WebDriver webDriver = Driver.webDriver;
webDriver.findElement(By.id("login")).sendKeys(name);
webDriver.findElement(By.id("password")).sendKeys(password);
webDriver.findElement(By.linkText("Log in")).click();
}
}
page.on('request', interceptedRequest => {
if (interceptedRequest.resourceType() === 'image') {
interceptedRequest.abort()
} else {
interceptedRequest.continue()
}
})
import fs from 'fs'
const fse = require('fs-extra')
const chalk = require('chalk')
const log = console.log
class LoggerManager {
constructor(page, reportFileName) {
this._page = page
this._reportFileName = reportFileName
this._requests = []
/* eslint-disable no-shadow */
/* eslint-disable no-await-in-loop */
import puppeteer from 'puppeteer'
import LoggerManager from '../shared/log.manager'
// eslint-disable-next-line max-lines-per-function
describe('Check duplicated requests and console errors', () => {
let browser, page, logger
let testName = 'duplicatedRequests'
@brobles82
brobles82 / eqemu_singleplayer_db_changes
Created May 26, 2022 13:31 — forked from erfg12/eqemu_singleplayer_db_changes
EQEmu Single Player DB Changes Recommended
DB: rule_values
_FEATURES_
- Remove corpse retrieving
- Remove experience loss upon death
- Remove unmemorize spells upon death
- Higher HP/MANA/STA regen
- Soul bind anywhere
- Reduce NPC running away at low HP
- Higher hit chance