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| "1.png": | |
| { | |
| "frame": {"x":4,"y":4,"w":33,"h":43}, | |
| "rotated": false, | |
| "trimmed": false, | |
| "spriteSourceSize": {"x":0,"y":0,"w":33,"h":43}, | |
| "sourceSize": {"w":33,"h":43} | |
| } | |
| "2.png": | |
| { |
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| UIJoystick joystick; | |
| void Start() { | |
| this.joystick = GameObject.FindGameObjectWithTag("Joystick").GetComponent<UIJoystick>(); | |
| } | |
| void Update() { | |
| if (this.joystick.position.y > 0) | |
| { |
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| void Start () { | |
| background = GetComponent<GUITexture>().texture; | |
| } | |
| void OnGUI(){ | |
| GUI.DrawTexture(new Rect(Screen.width / 2 - 128, Screen.height / 2 - 128, background.width, | |
| background.width), background); | |
| } |
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| void Start () { | |
| background = GetComponent<GUITexture>().texture; | |
| } | |
| void OnGUI(){ | |
| GUI.DrawTexture(new Rect(Screen.width / 2 - 128, Screen.height / 2 - 128, background.width, | |
| background.width), background); | |
| } |
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| void OnTriggerStay(Collider other) { | |
| ins = Instantiate(PlusMoneyPrefab) as GameObject; | |
| Vector3 startPosition = new Vector3(startX, startY, -1); | |
| ins.transform.parent = Respawn.transform; | |
| ins.transform.localPosition = startPosition; | |
| ins.transform.localScale = new Vector3(50, 50, 0); | |
| Hashtable parameters = new Hashtable(); | |
| parameters.Add("y", startY + 80); |
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| public static Camera mainCamera; | |
| public static float startWorldPointX; | |
| public static float endWorldPointX; | |
| public static float startWorldPointY; | |
| public static float endWorldPointY; | |
| void Start () { |
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| % node | |
| % node -v | |
| % which node |
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| apply plugin: 'android' | |
| ... | |
| dependencies { | |
| ... | |
| compile 'com.google.android.gms:play-services:+' | |
| } |
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| $ brew install caskroom/cask/brew-cask |
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| public class BlockDto : ObjectBaseDto | |
| { | |
| public BlockDto () | |
| { | |
| } | |
| public BlockDto (PositionDto _Position, float _SpawnTime, int _Type) : base (_Position, _SpawnTime) | |
| { | |
| Type = _Type; | |
| } |
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