I hereby claim:
- I am bumper314 on github.
- I am saudette (https://keybase.io/saudette) on keybase.
- I have a public key whose fingerprint is BFC7 7C32 B875 3EBF 104A C7B0 6CA6 D92D 450E 0A66
To claim this, I am signing this object:
| <project type="Goalscape" version="3.0"> | |
| <header> | |
| <title>Simple Goal</title> | |
| <selectedGoal>0</selectedGoal> | |
| <centredGoal/> | |
| <maxExpandedLevels>-1</maxExpandedLevels> | |
| <gridData>0|0|0|0</gridData> | |
| <persons/> | |
| <tags/> | |
| <preferences notesFontsize="14" projectViewType="0" notesExpanded="false" panelPercentWidth="27.77777777777778" enableStartDate="false" enableEndDate="true" disableAlarmClocks="false" enableFullColoring="false"/> |
| <project type="Goalscape" version="3.0"> | |
| <header> | |
| <uid>38E15332-C074-EA7B-428C-762D2CB71C8A</uid> | |
| <title>Simple Goal</title> | |
| <selectedGoal>2</selectedGoal> | |
| <centredGoal/> | |
| <maxExpandedLevels>-1</maxExpandedLevels> | |
| <gridData>0|0|0|0</gridData> | |
| <persons/> | |
| <tags/> |
| <!DOCTYPE html> | |
| <html> | |
| <head> | |
| <title></title> | |
| <meta charset="utf-8"/> | |
| </head> | |
| <body> | |
| <h2 id="thefloodingbasementproblem">The Flooding Basement Problem</h2> | |
| <p><strong>An analogy:</strong> Running a business is like being in a basement with a leaky water main<a href="#fn:1" id="fnref:1" title="see footnote" class="footnote">[1]</a>. If you’re alone, you can either work on the water main or you can bail out water. You can’t do both at the same time, it’s physically impossible. So in the beginning I worked on the water main a little and bail out water in the meantime.</p> |
| find . -name "*.xib" | xargs -t -I '{}' ibtool --generate-strings-file '{}'.strings '{}' | |
| find . \( -name "*.c" -o -name "*.m" -o -name "*.mm" \) -print0 | xargs -0 genstrings -o . |
| #!/usr/bin/perl -w | |
| # | |
| # This script parses a crashdump file and attempts to resolve addresses into function names. | |
| # | |
| # It finds symbol-rich binaries by: | |
| # a) searching in Spotlight to find .dSYM files by UUID, then finding the executable from there. | |
| # That finds the symbols for binaries that a developer has built with "DWARF with dSYM File". | |
| # b) searching in various SDK directories. | |
| # | |
| # |
I hereby claim:
To claim this, I am signing this object:
| diff --git a/BlackjackGame.cpp b/BlackjackGame.cpp | |
| index 0138fe7..ce8f36b 100644 | |
| --- a/BlackjackGame.cpp | |
| +++ b/BlackjackGame.cpp | |
| @@ -35,20 +35,38 @@ void BlackjackGame::add_player(Player new_player){ | |
| return; | |
| } | |
| void BlackjackGame::play_round(){ | |
| + #ifdef VERBOSE | |
| + printf("Deal\n"); |
| #!/bin/bash | |
| TDIR="__HERE__" | |
| if [ -d "$TDIR" ]; then | |
| echo "ichere: tempdir $TDIR already exists, clean up first" | |
| exit | |
| fi | |
| mkdir "$TDIR" | |
| find . -type f -maxdepth 1 -exec ln "{}" "${TDIR}/" \; | |
| cd "$TDIR" |