I hereby claim:
- I am bwiggs on github.
- I am bwigginton (https://keybase.io/bwigginton) on keybase.
- I have a public key ASDUuJfyp5_3y5dZK7UHwIU5997em3uXsuZdAcfFxf5qoAo
To claim this, I am signing this object:
var CarLot = { | |
name: 'We-Buy-Cars', | |
length: 0, | |
buy: function(num) { | |
return Array.prototype.push.call(this, num); | |
}, | |
sell: function() { | |
return Array.prototype.pop.call(this); | |
}, | |
report: function() { |
[ | |
"$hit", | |
"$hit$", | |
"$hits", | |
"$hitted", | |
"$hitter", | |
"$hitting", | |
"3some", | |
"53x", | |
"60 nine", |
function BaseballGame(home_team_name, away_team_name) { | |
var home_goals = 0; | |
var away_goals = 0; | |
function home_team_run_scored() { | |
home_goals++; | |
} | |
function away_team_run_scored() { |
function findURLValue(q) { | |
var p = document.location.search.substring(1).split('&'), | |
i = 0; | |
for (; i < p.length; i = i + 1) { | |
if (p[i].split('=')[0] == q) return p[i].split('=')[1]; | |
} | |
return ''; | |
} | |
var Application = (function () { |
function TimeDurationDirective() { | |
var tpl = "<div> \ | |
<input type='text' ng-model='num' size='80' /> \ | |
<select ng-model='unit'> \ | |
<option value='secs'>Seconds</option> \ | |
<option value='mins'>Minutes</option> \ | |
<option value='hours'>Hours</option> \ | |
<option value='days'>Days</option> \ | |
</select> \ | |
</div>"; |
function genpasswd() { | |
let passwordLength=${1:-48} | |
openssl rand -base64 $passwordLength | cut -c 1-$passwordLength | |
} | |
# $ genpasswd 24 | |
# qPE5rpQOF74k8SoibCFzhlwp |
function Person() { | |
this.name = 'Bob' | |
} | |
constructorProxy = (constructorFn, args) -> | |
Proxy = -> | |
constructorFn.apply(this, args) | |
this.name = 'Dave' | |
Proxy:: = Object.create constructorFn:: | |
Proxy |
I hereby claim:
To claim this, I am signing this object:
params := url.Values{ | |
"Condition": []string{"New"}, | |
"Operation": []string{"ItemSearch"}, | |
"SearchIndex": []string{"Books"}, | |
"Title": []string{"ruby microscope"}, | |
} |
// newQmlEngine creates a new qml engine. Destroys the old one if set. | |
// | |
// This is needed to re-load qml files to get the new file contents from disc as | |
// otherwise the old file would still be what is referenced. | |
func (t *qmlfrontend) newQmlEngine() (err error) { | |
if t.engine != nil { | |
// TODO(.): calling this appears to make the editor *very* crash-prone, just let it leak for now | |
// engine.Destroy() | |
t.engine = nil | |
} |