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diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp | |
index 0625a65..b1d14c8 100644 | |
--- a/src/server/game/Entities/Player/Player.cpp | |
+++ b/src/server/game/Entities/Player/Player.cpp | |
@@ -134,7 +134,7 @@ enum CharacterCustomizeFlags | |
#define DEATH_EXPIRE_STEP (5*MINUTE) | |
#define MAX_DEATH_COUNT 3 | |
-static uint32 copseReclaimDelay[MAX_DEATH_COUNT] = { 30, 60, 120 }; | |
+// Change the 3 value as you whises. if you want only more values please change MAX_DEATH_COUNT. |
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diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp | |
index 0625a65..8c2b2d9 100644 | |
--- a/src/server/game/Entities/Player/Player.cpp | |
+++ b/src/server/game/Entities/Player/Player.cpp | |
@@ -80,6 +80,7 @@ | |
#include "WorldSession.h" | |
#include "MovementStructures.h" | |
#include "GameObjectAI.h" | |
+#include "Config.h" | |
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# PLEASE APPLY THIS MANUALLY MY FOLDERS ARE CORRUPTED | |
# OPEN SpellEffects.cpp | |
# Search // rogue family enchantments exception by duration | |
# Follow The Colors. Red is for Suppressing - Green is for adding remove the - / + after change. | |
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp | |
index b825c34..261c64a 100644 | |
--- a/src/server/game/Spells/SpellEffects.cpp | |
+++ b/src/server/game/Spells/SpellEffects.cpp | |
@@ -2870,13 +2870,10 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex) |
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# Player.cpp | |
# Please ADD this file manually my Sources are corrupted | |
# This is for CATA trinity User | |
# Don't forget to add worldconfig | |
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp | |
index 0625a65..5221cee 100644 | |
--- a/src/server/game/Entities/Player/Player.cpp | |
+++ b/src/server/game/Entities/Player/Player.cpp |
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diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp | |
index 0625a65..8c2b2d9 100644 | |
--- a/src/server/game/Entities/Player/Player.cpp | |
+++ b/src/server/game/Entities/Player/Player.cpp | |
@@ -80,6 +80,7 @@ | |
#include "WorldSession.h" | |
#include "MovementStructures.h" | |
#include "GameObjectAI.h" | |
+#include "Config.h" | |
@@ -134,7 +135,7 @@ enum CharacterCustomizeFlags |
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/* | |
Ultimate Duel Script (Reward/Rating/Security/Zoned & Reset) | |
Author : Philippe | |
Version : V1.4 (Full Rewrite) | |
Release Date : 21/03/14 | |
Script Complete : 80 % | |
Version : 3.3.5 & 4.3.4 | |
TrinityCore based. | |
Tested and Works Well. |
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/* | |
Ultimate Duel Script (Reward/Rating/Security/Zoned & Reset) | |
Author : Philippe | |
Version : V1.4 (Full Rewrite) | |
Release Date : 21/03/14 | |
Script Complete : 80 % | |
Version : 3.3.5 & 4.3.4 | |
TrinityCore based. | |
Tested and Works Well. |
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diff --git a/src/server/authserver/Server/AuthSession.cpp b/src/server/authserver/Server/AuthSession.cpp | |
index 91a2ff9..b3a1d34 100644 | |
--- a/src/server/authserver/Server/AuthSession.cpp | |
+++ b/src/server/authserver/Server/AuthSession.cpp | |
@@ -22,11 +22,13 @@ | |
#include "Database/DatabaseEnv.h" | |
#include "SHA1.h" | |
#include "TOTP.h" | |
+#include "Util.h" | |
#include "openssl/crypto.h" |
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/* | |
Script : Player Cooldown Reset On Boss & World Boss Kill | |
Author : Callmephil | |
Patch : 3.3.5 - 4.3.4 | |
Version : 1.5 | |
Special thx to Core Surgeon (Ac-Web) for group check. | |
*/ | |
#include "Group.h" | |
enum SPELL_DEBUFF |
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From 5b66515188713231ecd95db306f9e0c2e7ada265 Mon Sep 17 00:00:00 2001 | |
From: soulfrost <[email protected]> | |
Date: Wed, 20 Mar 2013 21:03:08 +0400 | |
Subject: [PATCH 2/2] SpellEffectInfo::CalcRadius | |
Signed-off-by: soulfrost <[email protected]> | |
--- | |
src/server/game/DataStores/DBCStructure.h | 6 +- | |
src/server/game/Spells/SpellInfo.cpp | 392 ++++++++++++++++++++++++++++-- | |
src/server/game/Spells/SpellInfo.h | 2 +- |
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