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@vsubhashini
vsubhashini / poolmean.prototxt
Last active February 22, 2021 03:30
Translating Videos to Natural Language Using Deep Recurrent Neural Networks
# The network is used for the video description experiments in [1].
# Please consider citing [1] if you use this example in your work.
#
# [1] S. Venugopalan, H. Xu, J. Donahue, M. Rohrbach, R. Mooney, K.Saenko.
# "Translating Videos to Natural Language using Deep Recurrrent Neural
# Networks." NAACL-HLT 2015.
name: "mean_fc7_to_lstm"
layer {
name: "data"
@ridencww
ridencww / SerialPrintf.txt
Last active August 25, 2024 19:34
Basic printf functionality for the Arduino serial ports
/*
* Simple printf for writing to an Arduino serial port. Allows specifying Serial..Serial3.
*
* const HardwareSerial&, the serial port to use (Serial..Serial3)
* const char* fmt, the formatting string followed by the data to be formatted
*
* int d = 65;
* float f = 123.4567;
* char* str = "Hello";
* serial_printf(Serial, "<fmt>", d);
@brio1009
brio1009 / BlenderRenderSequenceV1.py
Last active May 3, 2024 07:30
Script to render a sequence of ply files with Blender.
# Script to render a sequence of ply files with Blender. First, setup your scene
# and material for the imported meshes. Scene must be in "OBJECT"-mode.
# Fill in variables in options.
# References.
# See: http://blender.stackexchange.com/questions/24133/modify-obj-after-import-using-python
# and: http://blenderartists.org/forum/showthread.php?320309-How-to-import-ply-files-from-script
import bpy
# Options.
meshFolder = "" # Folder without ending "\\".
public class Client : MonoBehaviour
{
private SubscriberSocket m_subscriber;
private NetMQContext m_context;
// Use this for initialization
void Start()
{
ForceDotNet.Force();
@supachailllpay
supachailllpay / UnityObjectLoader
Last active May 21, 2024 05:42
Load .obj and .mtl in Unity at runtime
Load .obj and .mtl in Unity at runtime
@tomysmile
tomysmile / mac-php-composer-setup.md
Created July 11, 2016 10:45
Setup PHP Composer using Brew
@roadrunner2
roadrunner2 / 0 Linux-On-MBP-Late-2016.md
Last active July 4, 2025 09:44
Linux on MacBook Pro Late 2016 and Mid 2017 (with Touchbar)

Introduction

This is about documenting getting Linux running on the late 2016 and mid 2017 MPB's; the focus is mostly on the MacBookPro13,3 and MacBookPro14,3 (15inch models), but I try to make it relevant and provide information for MacBookPro13,1, MacBookPro13,2, MacBookPro14,1, and MacBookPro14,2 (13inch models) too. I'm currently using Fedora 27, but most the things should be valid for other recent distros even if the details differ. The kernel version is 4.14.x (after latest update).

The state of linux on the MBP (with particular focus on MacBookPro13,2) is also being tracked on https://github.com/Dunedan/mbp-2016-linux . And for Ubuntu users there are a couple tutorials (here and here) focused on that distro and the MacBook.

Note: For those who have followed these instructions ealier, and in particular for those who have had problems with the custom DSDT, modifying the DSDT is not necessary anymore - se

@dlublin
dlublin / ffmpeg-hap-readme.md
Created April 18, 2017 13:40
Encoding to Hap from the command line using FFmpeg

Encoding to Hap from the command line using FFmpeg

For users who prefer working with a command line or need to access advanced encoding settings for Hap the popular FFmpeg library can be used to work with Hap movies.

  1. If this is your first time using FFmpeg you may need to install it on your system, or compile it from source. In either case be sure that Snappy is enabled as part of the binary. If you already have FFmpeg on your system with Snappy enabled, you can skip this step.

    You can check that your version of FFmpeg can encode Hap using

    ffmpeg -encoders | grep hap
    
@t27
t27 / OpenCV-Tesseract.md
Last active March 9, 2021 21:42
Converting OpenCV Mat to Tesseract Compatible formats

I was primarily using the JavaCPP presets for OpenCV(JavaCV) and Tesseract

But I also found some references for C++

Here's what works for C++

#include <tesseract/baseapi.h>
#include <leptonica/allheaders.h>    
#include 
@smitshilu
smitshilu / Tensorflow_Build_GPU.md
Last active June 9, 2020 18:27
Tensorflow 1.4 Mac OS High Sierra 10.13 GPU Support

Tensorflow

System information

  • OS - High Sierra 10.13
  • Tensorflow - 1.4
  • Xcode command line tools - 8.2 (Download from here: Xcode - Support - Apple Developer & Switch to different clang version: sudo xcode-select --switch/Library/Developer/CommandLineTools & check version: clang -v)
  • Cmake - 3.7
  • Bazel - 0.7.0