State of Roblox graphics API across all platforms, with percentage deltas since EOY 2017. Updated December 17 2018
API | Share |
---|---|
Direct3D 11+ | 80% (+3%) |
Direct3D 10.1 | 10% (-1%) |
Direct3D 10.0 | 8% (-1%) |
Direct3D 9 | 2% (-1%) |
// g++ -O3 -o uniquevalues uniquevalues.cpp -std=c++11 -Wall -Wextra -DNDEBUG | |
// results for N = 10000000: | |
// distinct_count_stdhash(values,N) : 1340.096 cycles per operation (best) 1340.096 cycles per operation (avg) | |
// distinct_count_goodhash(values,N) : 137.917 cycles per operation (best) 137.917 cycles per operation (avg) | |
// distinct_count_sort(values,N) : 258.619 cycles per operation (best) 258.619 cycles per operation (avg) | |
#include <iostream> | |
#include <algorithm> | |
#include <unordered_set> | |
#include <vector> |