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@Brainiarc7
Brainiarc7 / ffmpeg-multi-instances-xargs.md
Last active November 11, 2024 15:31
This gist will show you how to launch multiple ffmpeg instances with xargs, very useful for NVIDIA NVENC based encoding where standard GPUs limit the maximum simultaneous encode sessions to two.

Spawning multiple ffmpeg processes with xargs:

On standard NVIDIA GPUs (Not the Quadros and Tesla lines), NVENC encodes are limited to two simultaneous sessions. The sample below illustrates how to pass a list of AVI files to ffmpeg and encode them to HEVC on two encode sessions:

$ find Videos/ -type f -name \*.avi -print | sed 's/.avi$//' |\
  xargs -n 1 -I@ -P 2 ffmpeg -i "@.avi" -c:a aac -c:v hevc_nvenc "@.mp4"

This will find all files with the ending .avi in the directory Videos/ and transcode them into HEVC/H265+AAC files with the ending .mp4. The noteworthy part here is the -P 2 to xargs, which starts up to two processes in parallel.

@kripken
kripken / hello_world.c
Last active March 19, 2025 06:14
Standalone WebAssembly Example
int doubler(int x) {
return 2 * x;
}
@Brainiarc7
Brainiarc7 / ffmpeg-livestream-to-streaming-sites-vaapi-nvenc.md
Last active August 18, 2024 02:58
ffmpeg livestreaming to youtube via Nvidia's NVENC and Intel's VAAPI on supported hardware

Streaming your Linux desktop to Youtube and Twitch via Nvidia's NVENC and VAAPI:

Considerations to take when live streaming:

The following best practice observations apply when using a hardware-based encoder for live streaming to any platform:

  1. Set the buffer size (-bufsize:v) equal to the target bitrate (-b:v). You want to ensure that you're encoding in CBR mode.

  2. Set up the encoders as shown:

How we incorporate next and cloudfront (2018-04-21)

Feel free to contact me at [email protected] or tweet at me @statisticsftw

This is a rough outline of how we utilize next.js and S3/Cloudfront. Hope it helps!

It assumes some knowledge of AWS.

Goals

@realvjy
realvjy / ChoasLinesShader.metal
Last active October 31, 2025 05:17
Choas Lines - Metal Shader
// Lines
float hash( float n ) {
return fract(sin(n)*753.5453123);
}
// Slight modification of iq's noise function.
float noise(vector_float2 x )
{
vector_float2 p = floor(x);
vector_float2 f = fract(x);