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@micktwomey
micktwomey / client.py
Created October 1, 2010 13:03
python multiprocessing socket server example
import socket
if __name__ == "__main__":
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 9000))
data = "some data"
sock.sendall(data)
result = sock.recv(1024)
print result
sock.close()
@icub3d
icub3d / main.go
Last active October 11, 2016 14:59
An example of using doozer to keep track of your groupcache instances. If you want to run it yourself, you'll want to: go get github.com/golang/groupcache go get github.com/ha/doozer
package main
import (
"bufio"
"bytes"
"flag"
"fmt"
"github.com/golang/groupcache"
"github.com/ha/doozer"
"io"
@nuxlli
nuxlli / unix_socket_request.sh
Last active January 25, 2024 04:37
Examples of http request in unix domain socket with shell, using socat, netcat or curl
#!/bin/bash
# References
# http://www.computerhope.com/unix/nc.htm#03
# https://github.com/daniloegea/netcat
# http://unix.stackexchange.com/questions/26715/how-can-i-communicate-with-a-unix-domain-socket-via-the-shell-on-debian-squeeze
# http://unix.stackexchange.com/questions/33924/write-inside-a-socket-open-by-another-process-in-linux/33982#33982
# http://www.linuxjournal.com/content/more-using-bashs-built-devtcp-file-tcpip
# http://www.dest-unreach.org/socat/
# http://stuff.mit.edu/afs/sipb/machine/penguin-lust/src/socat-1.7.1.2/EXAMPLES
@PurpleBooth
PurpleBooth / README-Template.md
Last active May 11, 2026 16:34
A template to make good README.md

Project Title

One Paragraph of project description goes here

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

@tasdikrahman
tasdikrahman / python_tests_dir_structure.md
Last active February 10, 2025 22:15
Typical Directory structure for python tests

A Typical directory structure for running tests using unittest

Ref : stackoverflow

The best solution in my opinion is to use the unittest [command line interface][1] which will add the directory to the sys.path so you don't have to (done in the TestLoader class).

For example for a directory structure like this:

new_project

├── antigravity.py

@arno-di-loreto
arno-di-loreto / openapi_specification_fka_swagger_specification_tutorial.md
Last active May 5, 2022 13:46
OpenAPI Specification (fka Swagger Specification) tutorial files from [API Handyman blog](http://apihandyman.io)
@bkaradzic
bkaradzic / why_i_think_immediate_mode_gui_is_way_to_go_for_gamedev_tools.md
Last active March 6, 2026 03:51
Why I think Immediate Mode GUI is way to go for GameDev tools

Why I think Immediate Mode GUI is way to go for GameDev tools

This article is also available here.

Prerequisites

Before you continue, if you don't know what IMGUI is don't bother reading this post, just ignore it, don't write anything in comments section, etc. If you're curious about IMGUI see bottom of this post, otherwise continue whatever you were doing, this post it's not for you. Thanks!

If you know what IMGUI is, for context read following presentations and blog posts:

@Kovrinic
Kovrinic / .gitconfig
Last active March 30, 2026 08:27
git global url insteadOf setup
# one or the other, NOT both
[url "https://github"]
insteadOf = git://github
# or
[url "git@github.com:"]
insteadOf = git://github
@jimmychu0807
jimmychu0807 / string-conversion.rs
Created November 21, 2019 10:20
Conversion between String, str, Vec<u8>, Vec<char> in Rust
use std::str;
fn main() {
// -- FROM: vec of chars --
let src1: Vec<char> = vec!['j','{','"','i','m','m','y','"','}'];
// to String
let string1: String = src1.iter().collect::<String>();
// to str
let str1: &str = &src1.iter().collect::<String>();
// to vec of byte
@graninas
graninas / What_killed_Haskell_could_kill_Rust.md
Last active May 11, 2026 03:37
What killed Haskell, could kill Rust, too

At the beginning of 2030, I found this essay in my archives. From what I know today, I think it was very insightful at the moment of writing. And I feel it should be published because it can teach us, Rust developers, how to prevent that sad story from happening again.


What killed Haskell, could kill Rust, too

What killed Haskell, could kill Rust, too. Why would I even mention Haskell in this context? Well, Haskell and Rust are deeply related. Not because Rust is Haskell without HKTs. (Some of you know what that means, and the rest of you will wonder for a very long time). Much of the style of Rust is similar in many ways to the style of Haskell. In some sense Rust is a reincarnation of Haskell, with a little bit of C-ish like syntax, a very small amount.

Is Haskell dead?