Skip to content

Instantly share code, notes, and snippets.

View chaoren1641's full-sized avatar
🤝
招前端

英布 chaoren1641

🤝
招前端
View GitHub Profile
@kejun
kejun / gist:3358036
Created August 15, 2012 09:23
ios/android兼容mouse事件
;(function($){
$.support.touch = 'ontouchend' in document;
if (!$.support.touch) {
return;
}
var eventMap = {
click: 'touchend',
mousedown: 'touchstart',
@wintercn
wintercn / gist:5342839
Created April 9, 2013 03:55
取两个HTML节点最近的公共父节点
function getCommonParent(el1,el2){
var parents1 = [];
var el = el1;
while(el) {
parents1.unshift(el);
el = el.parentNode;
}
var parents2 = [];
@igrigorik
igrigorik / github.bash
Last active October 23, 2024 10:43
Open GitHub URL for current directory/repo...
alias gh="open \`git remote -v | grep [email protected] | grep fetch | head -1 | cut -f2 | cut -d' ' -f1 | sed -e's/:/\//' -e 's/git@/http:\/\//'\`"
@addyosmani
addyosmani / resources.md
Last active August 29, 2015 14:00
Polymer resources for FITC

Web Components Can Do That?! extras

Thanks a ton for coming down to my talk, folks <33z. Your energy was amazing. This page has a few extra resources for you.

Slides

http://addyosmani.github.io/fitc-wccdt/

@ericelliott
ericelliott / essential-javascript-links.md
Last active June 14, 2025 18:43
Essential JavaScript Links
@sindresorhus
sindresorhus / esm-package.md
Last active July 23, 2025 04:15
Pure ESM package

Pure ESM package

The package that linked you here is now pure ESM. It cannot be require()'d from CommonJS.

This means you have the following choices:

  1. Use ESM yourself. (preferred)
    Use import foo from 'foo' instead of const foo = require('foo') to import the package. You also need to put "type": "module" in your package.json and more. Follow the below guide.
  2. If the package is used in an async context, you could use await import(…) from CommonJS instead of require(…).
  3. Stay on the existing version of the package until you can move to ESM.
@guest271314
guest271314 / javascript_engines_and_runtimes.md
Last active July 14, 2025 22:39
A list of JavaScript engines, runtimes, interpreters

V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++. It is used in Chrome and in Node.js, among others. It implements ECMAScript and WebAssembly, and runs on Windows 7 or later, macOS 10.12+, and Linux systems that use x64, IA-32, ARM, or MIPS processors. V8 can run standalone, or can be embedded into any C++ application.

SpiderMonkey is Mozilla’s JavaScript and WebAssembly Engine, used in Firefox, Servo and various other projects. It is written in C++, Rust and JavaScript. You can embed it into C++ and Rust projects, and it can be run as a stand-alone shell. It can also be [compiled](https://bytecodealliance.org/articles/making-javascript-run-fast-on