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__block int variable = 1; | |
int anotherVariable = 2; | |
void (block^)() = ^{ | |
variable++; // actually modifying variable | |
anotherVariable++; // modifying a copy | |
} |
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int nonModifiable = 42; | |
int modifiable = 23; | |
auto myLambda = [=, &modifiable]() mutable { modifiable++; nonModifiable++; }; | |
myLambda(); // modifiable == 24, nonModifiable == 42 |
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std::shared_ptr<GameObject> gameObject { std::make_shared<GameObject>("Bomb") }; | |
cocos2d::CCLabelTTF *myLabel = cocos2d::CCLabelTTF::create("Explode!", "Arial", 30.0f); | |
auto myLambda = [gameObject]() | |
{ | |
if (gameObject.use_count() > 1) | |
{ | |
gameObject->explode(); | |
} | |
}); |
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func CopyFile(dstName, srcName string) (written int64, err error) { | |
src, err := os.Open(srcName) | |
if err != nil { | |
return | |
} | |
defer src.Close() | |
dst, err := os.Create(dstName) | |
if err != nil { | |
return |
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func b() { | |
for i := 0; i < 4; i++ { | |
defer fmt.Print(i) | |
} | |
} |
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#include <iostream> | |
#include <functional> | |
#include <stack> | |
class Deferrer | |
{ | |
public: | |
Deferrer() {} | |
~Deferrer() { callAll(); } |
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class FirstComponent(object): | |
def __init__(self, parent): | |
object.__init__() | |
parent.someFunc = self.someFunc | |
def someFunc(self): | |
return 42 | |
class GameObject(object): | |
def __init__(self): |
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class Base | |
{ | |
public: | |
Base() {} | |
virtual ~Base() {} | |
}; | |
class NotCopyable | |
{ | |
public: |
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import sys | |
import telnetlib | |
if __name__ == "__main__": | |
mail = { | |
"from": sys.argv[1], | |
"to": sys.argv[2], | |
"subject": sys.argv[3], | |
"msg": sys.argv[4] |
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from leap.soledad import Soledad | |
import logging | |
level = logging.DEBUG | |
logger = logging.getLogger(name='leap') | |
logger.setLevel(level) | |
console = logging.StreamHandler() | |
console.setLevel(level) |
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