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| import pymel.core as pm | |
| ### SNIPPET Reset Skin Cluster ### | |
| # This script can be used to reset geometry to its neutral rest pose | |
| # after joints have been moved. Use it when making adjustments to your rig/skeleton. | |
| # USAGE: 1. Select the geo 2. Run this script. | |
| # Limitation: | |
| # Sometimes depending on your history, Maya may give an error and fail to reset the geo. | |
| # Sometimes running it twice solves this... ¯\_( ツ )_/¯ |
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| """Rigbits eye rigger tool""" | |
| import json | |
| import traceback | |
| from functools import partial | |
| import mgear | |
| import mgear.core.pyqt as gqt | |
| import pymel.core as pm | |
| from maya.app.general.mayaMixin import MayaQWidgetDockableMixin |
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