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| var Y_AXIS = 1; | |
| var X_AXIS = 2; | |
| var c1, c2; | |
| var img; | |
| function setup() { | |
| createCanvas(640, 480); | |
| img = loadImage( "kitten.png" ); |
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| var img; | |
| function setup() { | |
| createCanvas(640, 480); | |
| img = loadImage( "kitten.png" ); | |
| background( 255 ); | |
| } | |
| function draw() { |
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| function setup() { | |
| createCanvas(640, 480); | |
| // use anti-aliasing | |
| smooth(); | |
| // no stroke on my shapes | |
| noStroke(); | |
| /* |
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| function setup() { | |
| createCanvas(640, 480); | |
| // use anti-aliasing | |
| smooth(); | |
| // no stroke on my shapes | |
| noStroke(); | |
| /* |
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| function setup() { | |
| createCanvas(640, 480); | |
| // use anti-aliasing | |
| smooth(); | |
| // no stroke on my shapes | |
| noStroke(); | |
| /* |
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| function setup() { | |
| createCanvas(640, 480); | |
| // use anti-aliasing | |
| smooth(); | |
| // no stroke on my shapes | |
| noStroke(); | |
| /* |
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| function setup() { | |
| createCanvas(640, 480); | |
| // use anti-aliasing | |
| smooth(); | |
| // no stroke on my shapes | |
| noStroke(); | |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| function setup() { | |
| createCanvas(640, 480); | |
| // use anti-aliasing | |
| smooth(); | |
| // no stroke on my shapes | |
| noStroke(); | |
| /* |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| function setup() { | |
| createCanvas(640, 480); | |
| // use anti-aliasing | |
| smooth(); | |
| // no stroke on my shapes | |
| noStroke(); | |
| /* |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| function setup() { | |
| createCanvas(640, 480); | |
| // use anti-aliasing | |
| smooth(); | |
| // no stroke on my shapes | |
| noStroke(); | |