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| Getting Started with Minecraft Mods | |
| What is a mod? | |
| Most mods add content to the game to alter gameplay, change the creative feel, or give the player | |
| more options in how they interact with the Minecraft world. Most people who mod Minecraft | |
| (known as modders) use Minecraft Coder Pack and either ModLoader or Minecraft Forge to do so. | |
| Types of mods |
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| ------------------------------------------------ | |
| --Main Routine | |
| ------------------------------------------------ | |
| on idle | |
| --Script Variables | |
| set appName to "appName" | |
| set vpnName to "vpnName" | |
| set waitTIme to 0 as integer | |
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| module FancyModule | |
| extend ActiveSupport::Concern | |
| included do | |
| after_save :do_that_thing | |
| end | |
| def do_that_thing | |
| #thing goes here | |
| end |
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| DECLARE @name VARCHAR(50) -- database name | |
| DECLARE @path VARCHAR(256) -- path for backup files | |
| DECLARE @fileName VARCHAR(256) -- filename for backup | |
| DECLARE @fileDate VARCHAR(20) -- used for file name | |
| -- specify database backup directory (create this path if it does not exist) | |
| SET @path = 'C:\SQL Server Data\Backup\' | |
| -- specify filename format |
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| .overlay { | |
| background-color:white; | |
| filter:alpha(opacity=50); /* IE */ | |
| opacity:0.5; /* Safari, Opera */ | |
| -moz-opacity:0.50; /* FireFox */ | |
| z-index:20; | |
| height:100%; | |
| width:100%; | |
| background-repeat:no-repeat; | |
| background-position:center; |
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| <!DOCTYPE html> | |
| <html lang="en"> | |
| <head> | |
| <meta charset="utf-8"> | |
| </head> | |
| <body> | |
| <ul id="theul"><li>sweet child of theul</li></ul> | |
| <div id="thediv">thediv</div> |
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| if(typeof console == "undefined") { // for ticket 484 | |
| this.console = {log: function() {}}; | |
| } |
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| <cfset value = '' /> | |
| <cfthread name="aThread" action="run"> | |
| <cfset value = objectInstance.method(anArgument) /> | |
| </cfthread> | |
| <cfset sleep(5000) /><!--- wait for a bit (give the thead a chance to complete) ---> | |
| <cfif ((aThread.Status IS "RUNNING") || (aThread.Status IS "NOT_STARTED"))><!--- if the thread is not done, kill it ---> | |
| <cfthread action="terminate" name="aThread" /> | |
| <cfset sleep(500) /><!--- sleep for a bit to properly terminate the thread ---> |
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| <!-- you too can export dygraphs http://dygraphs.com/ | |
| as pngs by using this awesome library http://cavorite.com/labs/js/dygraphs-export/ --> | |
| <html> | |
| <head> | |
| <script type="text/javascript" src="//code.jquery.com/jquery-1.11.0.min.js"></script> | |
| <script type="text/javascript" src="//dygraphs.com/dygraph-combined.js"></script> | |
| <script type="text/javascript" src="dygraph-extra.js"></script> | |
| </head> | |
| <body> | |
| <div id="graphdiv" style="width:500px; height:300px;"></div> |
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| <!DOCTYPE html> | |
| <html> | |
| <head> | |
| <title>SVG > Canvas</title> | |
| <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> | |
| <script src="http://code.jquery.com/jquery-1.11.0.min.js"></script> | |
| <script type="text/javascript" src="http://canvg.googlecode.com/svn/trunk/canvg.js"></script> |