Dashing widget to show the build status of a CircleCI project.
- Get a Circle API Token from your Account Dashboard and set it in your environment as
CIRCLE_CI_AUTH_TOKEN
- Add the
httparty
to your Gemfile and runbundle install
Then:
/*global angular: true, google: true, _ : true */ | |
'use strict'; | |
angular.module('geocoder', ['ngStorage']).factory('Geocoder', function ($localStorage, $q, $timeout) { | |
var locations = $localStorage.locations ? JSON.parse($localStorage.locations) : {}; | |
var queue = []; | |
// Amount of time (in milliseconds) to pause between each trip to the |
/** | |
* redirect javascript bookmarklet | |
*/ | |
// javascript:location.href='http://example.com/?uri='+encodeURIComponent(location.href) | |
/** | |
* bookmarklet loaded on site | |
*/ | |
(function(){ |
Dashing widget to show the build status of a CircleCI project.
CIRCLE_CI_AUTH_TOKEN
httparty
to your Gemfile and run bundle install
Then:
function go() { | |
var userId = prompt('Username?', 'Guest'); | |
checkIfUserExists(userId); | |
} | |
var USERS_LOCATION = 'https://SampleChat.firebaseIO-demo.com/users'; | |
function userExistsCallback(userId, exists) { | |
if (exists) { | |
alert('user ' + userId + ' exists!'); |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |