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@mayoff
mayoff / main.m
Created May 31, 2017 15:43
adding objc_boxable to CoreGraphics structs
@import Foundation;
@import CoreGraphics;
typedef struct __attribute__((objc_boxable)) CGPoint CGPoint;
typedef struct __attribute__((objc_boxable)) CGSize CGSize;
typedef struct __attribute__((objc_boxable)) CGRect CGRect;
typedef struct __attribute__((objc_boxable)) CGVector CGVector;
int main(int argc, const char * argv[]) {
@autoreleasepool {
// Swift's untyped errors are a goddam PiTA. Here's the pattern I use to try to work around this.
// The goal is basically to try to guarantee that every throwing function in the app throws an
// ApplicationError instead of some unknown error type. We can't actually enforce this statically
// But by following this convention we can simplify error handling
enum ApplicationError: Error, CustomStringConvertible {
// These are application-specific errors that may need special treatment
case specificError1
case specificError2(SomeType)
@mikeash
mikeash / xcode.sh
Created September 15, 2017 17:07
Convince Xcode 9 not to smooth its source code font
#!/bin/bash
# Exit the script immediately on error
set -e
# We'll work in /tmp
cd /tmp
# Clone mach_override unless we already have it
if [ ! -d mach_override ]; then
@smileyborg
smileyborg / InteractiveTransitionCollectionViewDeselection.m
Last active June 30, 2026 02:32
Animate table & collection view deselection alongside interactive transition (for iOS 11 and later)
// UICollectionView Objective-C example
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
NSIndexPath *selectedIndexPath = [[self.collectionView indexPathsForSelectedItems] firstObject];
if (selectedIndexPath != nil) {
id<UIViewControllerTransitionCoordinator> coordinator = self.transitionCoordinator;
if (coordinator != nil) {
[coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context) {
@zats
zats / ↔️.js
Created February 11, 2018 22:00
Bookmarklets for fullscreen, entering picture-in-picture, switching between fast and normal playback
javascript:document.getElementsByTagName('video')%5B0%5D.webkitEnterFullscreen()
#!/bin/bash
set -e
CONTENTS=$(tesseract -c language_model_penalty_non_dict_word=0.8 --tessdata-dir /usr/local/share/tessdata/ "$1" stdout -l eng | xml esc)
hex=$((cat <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
@danielctull
danielctull / UICollectionViewFlowLayout+DelegateAccess.swift
Last active May 16, 2019 14:00
Wraps the six UICollectionViewFlowLayout delegate methods and their equivalent properties using functional programming techniques, so that values are easier to retrieve. Full details at: http://danieltull.co.uk/blog/2018/04/13/simplifying-uicollectionviewflowlayout-delegate-method-usage-with-functional-programming/
extension UICollectionViewFlowLayout {
typealias DelegateMethod<Key, Value> = ((UICollectionView, UICollectionViewLayout, Key) -> Value)
private var delegate: UICollectionViewDelegateFlowLayout? {
return collectionView?.delegate as? UICollectionViewDelegateFlowLayout
}
func retrieve<Key, Value>(
@NSProgrammer
NSProgrammer / Overview.md
Last active March 7, 2023 08:06
Comparing modern vs legacy graphics context rendering on iOS

legacy = UIGraphicsBeginImageContextWithOptions + UIGraphicsEndImageContext

modern = UIGraphicsImageRendererFormat + UIGraphicsImageRenderer

Take aways:

  • "modern" w/ prefersExtendedRange = NO
    • basically the same perf as "legacy"
    • probably a good idea to adopt since optimizations will likely be in "modern" first
  • "modern" w/ prefersExtendedRange = YES
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active June 17, 2026 08:47
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@DougGregor
DougGregor / dynamic_member_lookup_environment.swift
Created May 2, 2018 16:59
Using Swift 4.2's @dynamicMemberLookup to expose environment variables
import Darwin
@dynamicMemberLookup
struct Environment {
subscript(dynamicMember name: String) -> String? {
get {
guard let value = getenv(name) else { return nil }
return String(validatingUTF8: value)
}