Just use Spotify's garbage collector by simply running
$ docker run --rm -v /var/run/docker.sock:/var/run/docker.sock spotify/docker-gc| import Link from './link'; | |
| import markdown from 'remark-parse'; | |
| import React from 'react'; | |
| import rehype2react from 'rehype-react'; | |
| import remark2rehype from 'remark-rehype'; | |
| import unified from 'unified'; | |
| // Let's create a markdown compiler using unified | |
| // -- cf. https://github.com/unifiedjs/unified | |
| const processor = unified() |
| parent_name | parent_sex | child_name | child_sex | |
|---|---|---|---|---|
| Rickard Stark | M | Eddard Stark | M | |
| Rickard Stark | M | Brandon Stark | M | |
| Rickard Stark | M | Benjen Stark | M | |
| Eddard Stark | M | Jon Snow | M | |
| Eddard Stark | M | Robb Stark | M | |
| Eddard Stark | M | Sansa Stark | F | |
| Eddard Stark | M | Arya Stark | F | |
| Eddard Stark | M | Bran Stark | M | |
| Eddard Stark | M | Rickon Stark | M |
| # Returns true if n is a prime number | |
| def check_prime(n): | |
| x = 2 | |
| while(x < n): | |
| if n % x == 0: | |
| # Factor other then 1 or n, number is composite | |
| return False | |
| x = x +1 | |
| # Number is prime, while loop terminated without finding factor | |
| return True |
| #!/usr/bin/env python | |
| # -*- coding: utf-8 -*- | |
| import argparse | |
| import subprocess | |
| import os | |
| import shutil | |
| import sys | |
| import datetime |
| #!/bin/bash | |
| host=$1 | |
| echo "Adding $host to the ssh known hosts..." | |
| ssh-keyscan -t rsa,dsa $host 2>&1 | sort -u - ~/.ssh/known_hosts > ~/.ssh/tmp_hosts | |
| cat ~/.ssh/tmp_hosts >> ~/.ssh/known_hosts |
Just use Spotify's garbage collector by simply running
$ docker run --rm -v /var/run/docker.sock:/var/run/docker.sock spotify/docker-gc| from scene import * | |
| from collections import namedtuple | |
| import copy | |
| import random | |
| class Vector2: | |
| def __init__(self, x = 0.0, y = 0.0): | |
| self.x = x | |
| self.y = y | |
| #!/usr/bin/env python | |
| # -*- coding: utf-8 -*- | |
| # | |
| # DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
| # Version 2, December 2004 | |
| # | |
| # Copyright (C) 2013 Clodéric Mars <[email protected]> | |
| # | |
| # Everyone is permitted to copy and distribute verbatim or modified | |
| # copies of this license document, and changing it is allowed as long |
| ### Cocos2dx package configuration ### | |
| # This module configure the cocos2dx libs. | |
| # | |
| # WARNING: This is not supposed to be a full fledged configuration file, | |
| # it just supports our current needs | |
| # | |
| # It defines the following: | |
| # - COCOS2DX_INCLUDE_DIRS (include directories); | |
| # - The imported target libcocos2d (shared library); | |
| # - COCOS2DX_DLLS_RELEASE (if WIN32 - all needed release dlls); |
| class A | |
| { | |
| public: | |
| const B& getB() const | |
| { | |
| return _myB; | |
| } | |
| void setB(const B& newB) const | |
| { | |
| _myB = newB; |