extension UIColor { convenience init(hex: String, alpha: CGFloat = 1) { let scanner = NSScanner(string: hex) scanner.charactersToBeSkipped = NSCharacterSet(charactersInString: "#") var hexInt: UInt32 = 0 if scanner.scanHexInt(&hexInt) { if hex.characters.count < 6 { let red = CGFloat((hexInt & 0xF00) >> 8) / 15.0 let green = CGFloat((hexInt & 0x0F0) >> 4) / 15.0 let blue = CGFloat( hexInt & 0x00F) / 15.0 self.init(red: red, green: green, blue: blue, alpha: alpha) } else { let red = CGFloat((hexInt & 0xFF0000) >> 16) / 255.0 let green = CGFloat((hexInt & 0x00FF00) >> 8) / 255.0 let blue = CGFloat( hexInt & 0x0000FF) / 255.0 self.init(red: red, green: green, blue: blue, alpha: alpha) } } else { print("UIColor Error: Scan hex error -> returning ClearColor") self.init(white: 0.0, alpha: 0.0) } } }