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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Card | |
{ | |
public int CardID { get; set; } | |
public int CardLvl { get; set; } | |
public bool CardPlayed { get; set; } |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class SliderVolumeValue : MonoBehaviour | |
{ | |
const float DefaultVolume = 1f; | |
// Reference to Audio Source component | |
private AudioSource audioSrc; |