This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
let Web3 = require("web3"); | |
// Replace value of rpc with https://rpc-mumbai.matic.today for Mumbai | |
let rpc = "https://rpc-mainnet.matic.network"; | |
const provider = new Web3.providers.HttpProvider(rpc); | |
const web3 = new Web3(provider); | |
// Add your private key | |
web3.eth.accounts.wallet.add("pvt-key"); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Mac Network Commands Cheat Sheet | |
After writing up the presentation for MacSysAdmin in Sweden, I decided to go ahead and throw these into a quick cheat sheet for anyone who’d like to have them all in one place. Good luck out there, and stay salty. | |
Get an ip address for en0: | |
ipconfig getifaddr en0 | |
Same thing, but setting and echoing a variable: |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using Android.App; | |
using Android.Content; | |
using Android.Runtime; | |
using Android.Views; | |
using Android.Widget; | |
using Android.OS; | |
using LoginScreen; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public class ConnectionFactory { | |
public static DbConnection GetOpenConnection() { | |
var connection = new SqlConnection("MyConnectionString"); | |
connection.Open(); | |
return connection; | |
} | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
(function(){ | |
var toMoney = function(num){ | |
if(num === null || num === undefined){ | |
return 0; | |
} | |
// Use this if your number is a string: | |
// return '$' + (Number(num).toFixed(2).replace(/(\d)(?=(\d{3})+\.)/g, '$1,') ); | |
return '$' + (num.toFixed(2).replace(/(\d)(?=(\d{3})+\.)/g, '$1,') ); | |
}; |
While the following structure is not an absolute requirement or enforced by the tools, it is a recommendation based on what the JavaScript and in particular Node community at large have been following by convention.
Beyond a suggested structure, no tooling recommendations, or sub-module structure is outlined here.
lib/
is intended for code that can run as-issrc/
is intended for code that needs to be manipulated before it can be used
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
function getParent(snapshot) { | |
// You can get the reference (A Firebase object) from a snapshot | |
// using .ref(). | |
var ref = snapshot.ref(); | |
// Now simply find the parent and return the name. | |
return ref.parent().name(); | |
} | |
var testRef = new Firebase("https://example.firebaseIO-demo.com/foo/bar"); | |
testRef.once("value", function(snapshot) { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
function go() { | |
var userId = prompt('Username?', 'Guest'); | |
// Consider adding '/<unique id>' if you have multiple games. | |
var gameRef = new Firebase(GAME_LOCATION); | |
assignPlayerNumberAndPlayGame(userId, gameRef); | |
}; | |
// The maximum number of players. If there are already | |
// NUM_PLAYERS assigned, users won't be able to join the game. | |
var NUM_PLAYERS = 4; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
function go() { | |
var userId = prompt('Username?', 'Guest'); | |
var userData = { name: userId }; | |
tryCreateUser(userId, userData); | |
} | |
var USERS_LOCATION = 'https://SampleChat.firebaseIO-demo.com/users'; | |
function userCreated(userId, success) { | |
if (!success) { |
NewerOlder