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Option Explicit | |
Public Enum EMAIL_STORECOPY | |
NOSTORE = 0 | |
STORE = 1 | |
End Enum | |
Private pSubject As String | |
Private pBodyText As String |
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using UnityEngine; | |
using UnityEngine.UI; | |
/* | |
Radial Layout Group by Just a Pixel (Danny Goodayle) - http://www.justapixel.co.uk | |
Copyright (c) 2015 | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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using Sirenix.OdinInspector; | |
using UnityEngine; | |
public class ParticleSystemCircle : MonoBehaviour { | |
private ParticleSystem _particleSystem; | |
private ParticleSystem.MainModule _main; | |
private ParticleSystem.ShapeModule _shape; | |
private ParticleSystem.EmissionModule _emission; | |
private ParticleSystem.VelocityOverLifetimeModule _velocity; |
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using Sirenix.OdinInspector; | |
using UnityEngine; | |
namespace GameAssets.Scripts.Utility { | |
public class ParticleSystemLine : MonoBehaviour { | |
#region Target | |
[FoldoutGroup("Target")] | |
[OnValueChanged("UpdateTarget")] public bool useTransform = true; |
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public static void DrawSphereCast(Vector3 origin, float radius, Color color, float duration = 0.1f) { | |
for(int x = -1; x < 2; x++) | |
for(int y = -1; y < 2; y++) | |
for (int z = -1; z < 2; z++) { | |
Vector3 end = origin + new Vector3(x, y, z) * radius; | |
Debug.DrawLine(origin, end, color, duration); | |
} | |
} |
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using UnityEditor; | |
using UnityEngine; | |
namespace Utility.SLayout { | |
[CustomEditor(typeof(SHorizontalOrVerticalLayoutGroup), true)] | |
[CanEditMultipleObjects] | |
/// <summary> | |
/// Custom Editor for the HorizontalOrVerticalLayoutGroupEditor Component. | |
/// Extend this class to write a custom editor for a component derived from HorizontalOrVerticalLayoutGroupEditor. | |
/// </summary> |
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/* | |
* Author - https://twitter.com/JSqearle | |
* License - CC BY-SA | |
* Asset Dependencies: | |
* - https://assetstore.unity.com/packages/tools/sprite-management/shapes2d-procedural-sprites-and-ui-62586 (Free) | |
* - https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041 (optional - can be removed) | |
* - https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676 (Free) | |
*/ | |
using DG.Tweening; |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEngine; | |
namespace GameAssets.Scripts.Delaunay | |
{ | |
public interface IVoronoiCell | |
{ |
We can't make this file beautiful and searchable because it's too large.
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definition,language,word | |
an act of cheating someone; a swindle.,en,jip | |
workout of the day (with reference to the CrossFit fitness programme).,en,wod | |
"used in names of plants and herbs, especially those used formerly as food or medicinally, e.g. butterwort, lungwort, woundwort.",en,wort | |
archaic or dialect term for hip2.,en,hep | |
"(in Thailand, Cambodia, and Laos) a Buddhist monastery or temple.",en,wat | |
"completely destroy (a building, town, or other settlement).",en,rase | |
an allowance made for the weight of the packaging in order to determine the net weight of goods.,en,tare | |
a cartoon film.,en,toon | |
a modern English translation of the Bible published in 1973–8.,en,niv |
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using Newtonsoft.Json; | |
using Proyecto26; | |
using RSG; | |
// Dependencies | |
// REST Client - https://assetstore.unity.com/packages/tools/network/rest-client-for-unity-102501 | |
// JSON .Net - https://assetstore.unity.com/packages/tools/input-management/json-net-for-unity-11347 | |
namespace Utility.FireBase { | |
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