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import UIKit
class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
@IBOutlet weak var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
NSLayoutConstraint.activate([
tableView.topAnchor.constraint(equalTo: view.topAnchor),
@publicJorn
publicJorn / jquery-plugin-template-es6.js
Last active June 4, 2023 21:43
jQuery plugin template ES6
/**
* jQuery plugin template by https://github.com/publicJorn
* Features:
* - ES6 (So, it requires a build step to transpile to ES5 for most environments)
* - Dynamic plugin name (only supply once) so it's easy to change later
* - Plugin factory to make it work in the browser, or with AMD / COMMONJS modules
* - Plugin instance is saved on the selector element
* - Default options are saved to the instance in case you need to figure out a difference between passed options
*/
(function(global, factory) {
@khanlou
khanlou / Fonts.swift
Created October 6, 2016 21:10
Print all fonts in Swift 3
UIFont.familyNames.forEach({ familyName in
let fontNames = UIFont.fontNames(forFamilyName: familyName)
print(familyName, fontNames)
})
const RateLimiter = require('limiter').RateLimiter;
var limiters = {};
function getLimiter(accessToken) {
let limiter = limiters[accessToken] = limiters[accessToken] || new RateLimiter(10, 'second');
return limiter;
}
function download(accessToken, src, dst) {
@monkeymonk
monkeymonk / jquery.scrollToTop.js
Created April 8, 2016 08:26
ES6 jQuery plugin definition
import $ from 'jquery';
import plugin from './plugin';
class ScrollToTop {
constructor(element, options) {
const $element = $(element);
$(window).scroll(function () {
if ($(this).scrollTop() > options.offset) {
$element.fadeIn();
@n00neimp0rtant
n00neimp0rtant / gist:27829d87118d984232a4
Last active May 24, 2019 15:10
UIVisualEffectView blur radius manipulation (new for iOS 9)
// iOS 9 allows you to animate between visual effects, which gives you the
// ability to manipulate the blur radius. this can be useful for animating
// a backdrop for a custom modal, and with a few tricks, can even be set
// indirectly, allowing you to "scrub" between them back and forth with
// a gesture, just like when you pull down Spotlight.
// these are the two effects you want to transition between
UIVisualEffect *startEffect = nil; // "nil" means no blur/tint/vibrancy (plain, fully-transparent view)
UIVisualEffect *endEffect = [UIBlurEffect effectWithStyle:UIBlurEffectStyleLight];
using UnityEngine;
using System;
using System.Text;
using System.Collections;
using System.Collections.Generic;
public class LSystemGenerator : MonoBehaviour
{
[Serializable]
@staltz
staltz / introrx.md
Last active May 9, 2025 12:50
The introduction to Reactive Programming you've been missing
@kylemcdonald
kylemcdonald / three.js.shader.html
Last active March 27, 2023 00:45
Minimal three.js shader example.
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
margin: 0px;
overflow: hidden;
}