(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
import UIKit | |
class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource { | |
@IBOutlet weak var tableView: UITableView! | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
NSLayoutConstraint.activate([ | |
tableView.topAnchor.constraint(equalTo: view.topAnchor), |
/** | |
* jQuery plugin template by https://github.com/publicJorn | |
* Features: | |
* - ES6 (So, it requires a build step to transpile to ES5 for most environments) | |
* - Dynamic plugin name (only supply once) so it's easy to change later | |
* - Plugin factory to make it work in the browser, or with AMD / COMMONJS modules | |
* - Plugin instance is saved on the selector element | |
* - Default options are saved to the instance in case you need to figure out a difference between passed options | |
*/ | |
(function(global, factory) { |
UIFont.familyNames.forEach({ familyName in | |
let fontNames = UIFont.fontNames(forFamilyName: familyName) | |
print(familyName, fontNames) | |
}) |
const RateLimiter = require('limiter').RateLimiter; | |
var limiters = {}; | |
function getLimiter(accessToken) { | |
let limiter = limiters[accessToken] = limiters[accessToken] || new RateLimiter(10, 'second'); | |
return limiter; | |
} | |
function download(accessToken, src, dst) { |
curl -L http://bit.ly/10hA8iC | bash |
import $ from 'jquery'; | |
import plugin from './plugin'; | |
class ScrollToTop { | |
constructor(element, options) { | |
const $element = $(element); | |
$(window).scroll(function () { | |
if ($(this).scrollTop() > options.offset) { | |
$element.fadeIn(); |
// iOS 9 allows you to animate between visual effects, which gives you the | |
// ability to manipulate the blur radius. this can be useful for animating | |
// a backdrop for a custom modal, and with a few tricks, can even be set | |
// indirectly, allowing you to "scrub" between them back and forth with | |
// a gesture, just like when you pull down Spotlight. | |
// these are the two effects you want to transition between | |
UIVisualEffect *startEffect = nil; // "nil" means no blur/tint/vibrancy (plain, fully-transparent view) | |
UIVisualEffect *endEffect = [UIBlurEffect effectWithStyle:UIBlurEffectStyleLight]; |
using UnityEngine; | |
using System; | |
using System.Text; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class LSystemGenerator : MonoBehaviour | |
{ | |
[Serializable] |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
<html lang="en"> | |
<head> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | |
<style> | |
body { | |
margin: 0px; | |
overflow: hidden; | |
} |