Here is very useful demo.
Take a look at this post.
Then downlowd and import Browser Demo Project.unitypackage.
You can receive a selection by implementing SendMessage, BroadcastMessage or something like that in Browser.cs.
| //{ Locate follows into your class | |
| public static class ApplicationInfo { | |
| public String label; | |
| public String name; | |
| public String packageName; | |
| public Drawable icon; | |
| @Override | |
| public String toString() { | |
| return "label:" + label + " name:" + name + " packageName:" |
| // Fullscreen sketch example under multi-screen environment | |
| // @see http://processing.org/discourse/beta/num_1185318989.html | |
| import java.awt.*; | |
| static final int PREFERRED_GRAPHICS_DEVICE_INDEX = 1; //< This value represents the target monitor. | |
| Rectangle monitorBounds = new Rectangle(); | |
| public void init() { |
| /** | |
| * Launch an activity. | |
| * @param context The context to use. Usually your Application or Activity object. | |
| * @param packageName The name of the package that the component exists in. Can not be null. | |
| * @param className The name of the class inside of pkg that implements the component. Can not be null. | |
| * @see {ANDROID_SDK}/samples/android-{VERSION}/Home/src/com/example/android/home/Home.java | |
| */ | |
| private void launch(Context context, String packageName, String className) { | |
| if (context == null || packageName == null || className == null) | |
| return; |
| html, body { | |
| margin:0; | |
| padding:0; | |
| height:100%; | |
| } | |
| html { | |
| background:-webkit-linear-gradient(left, #000, #fff); | |
| background: -moz-linear-gradient(left, #000, #fff); | |
| background: -o-linear-gradient(left, #000, #fff); |
| #!/usr/bin/env ruby | |
| ruby -e 'IP="192.168.1.1"; puts "Progress..."; for i in 1454..1500 do; cmd="ping -D -c 1 -s " + i.to_s + " " + IP; s=`#{cmd} 2>&1`; if s.include?("100.0% packet loss") && !s.include?("too") then; puts IP + " was not found"; exit(1); elsif s.include?("too") then ; puts "Max MTU is " + (i - 1).to_s; exit(0) end; end' |
| // Obtain a SurfaceView. | |
| // SurfaceView surfaceView = (SurfaceView)findViewById(R.id.surfaceView1); | |
| Canvas canvas = surfaceView.getHolder().lockCanvas(); | |
| canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR); | |
| // Draw someting | |
| surfaceView.getHolder().unlockCanvasAndPost(canvas); |
| As you can see in http://www.khronos.org/opengles/sdk/docs/man/xhtml/glDrawElements.xml | |
| void glDrawElements( GLenum mode, | |
| GLsizei count, | |
| GLenum type, | |
| const GLvoid * indices); | |
| type | |
| Specifies the type of the values in indices. Must be GL_UNSIGNED_BYTE or GL_UNSIGNED_SHORT. |
Here is very useful demo.
Take a look at this post.
Then downlowd and import Browser Demo Project.unitypackage.
You can receive a selection by implementing SendMessage, BroadcastMessage or something like that in Browser.cs.
| function initMap() { | |
| var map = new google.maps.Map(document.getElementById('map'), { | |
| zoom: 11, | |
| center: {lat: 35.681269, lng: 41.876} | |
| }); | |
| var ctaLayer = new google.maps.KmlLayer({ | |
| url: 'http://localhost/tokyost.kml', // NG | |
| map: map | |
| }); |
| . | |
| |-- index.html | |
| |-- index.js | |
| |-- node_modules | |
| |-- package.json |